SUN Events

If the number of players registered for an event exceeds the Number Of Players listed, you may still register if you would like to be next in line in case of an opening. Players will be added in the order that they registered in the event of a spot opening up.

We currently have 15 games registered for CincyCon 2019.
Click on the numbers below to see the events for that day and type.

DAY BOARD GAMES CARD GAMES ROLE PLAY MINIATURES OTHER
FRI 2 2 0 1 0
SAT 2 3 1 0 0
SUN 1 2 0 1 0

 

SUN BOARD GAMES

 

COMMISSIONED

Event #: SUN-BG-1 GM: Eric Guttag
Event Description: Can You Expand the Faith and Create the New Testament in the Face of Roman Persecution? Commissioned is a cooperative/collaborative-style boardgame involving a “reverse” Pandemic and deck-building mechanic. Using a beautifully designed two-sided board, players represent one of six early Christian Apostles who must work together to mature their faith decks, grow the church, collect the books of the New Testament, and overcome persecution (i.e., Trials) from Rome. Each turn, players draw cards from their respective decks (the Arm phase), complete five actions involving Trials, Praying, Sharing, Moving, and Growing (the Live phase), and then purchase new cards (the Mature Phase). During each Live phase, one player becomes the rotating Elder to decide how these five actions will be carried out but with the sage assistance and advise of the other players. You also do not need to know anything about Christianity to be qualified to play! We will be playing the first “Acts of the Apostles” scenario to spread the church and create the New Testament before the Trial Deck runs out or 5 churches are extinguished.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SUN   Morning
Number of Players: 6
Tickets Available
Registered: 0
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SUN CARD GAMES

 

51ST STATE: MASTER SET

Event #: SUN-CG-1 GM: Eric Guttag
Event Description: The 50 States of the United States Are Gone-Can You Be the New 51st State? 51st State: Master Set is an apocalyptic-themed card-driven game (using some of the original game mechanics and certain mechanics from Imperial Settlers) in which players control one of four asymmetric factions trying to become a new country, the 51st State. Each player creates a card tableau for Production (to gain resources), Features (to gain bonuses, long term effects, and storage areas), and Actions (to gain new abilities). Each card can be used in three different ways: (1) Raze a card (using Red tokens) to gain its resources; (2) turn the card into a Deal (using Blue tokens) to gain the resource each turn; or (3) Build the card (using Gray tokens) to add it to the player’s tableau. Cards in a player’s tableau may also be Developed over with new cards. The last round of the game occurs when one of the players reaches 25 Victory Points, but play continues on until that round ends. Will play with both New Era and Winter expansion decks. Beginners and experienced players (including those who have played Imperial Settlers) are welcome!
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SUN   Afternoon
Number of Players: 4
Tickets Available
Registered: 0
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THUNDERSTONE ADVANCE: TOWERS OF RUIN

Event #: SUN-CG-2 GM: Eric Guttag
Event Description: Thunderstone Advance: Towers of Ruin is a fantasy themed deck-building game where players recruit and upgrade heroes in their deck, as well as buy weapons, items, spells, and villagers to help those heroes defeat a horde of monsters (including the dreaded Thunderstone Bearer) advancing through the Dungeon Hall from a monster stack. On each turn, players may choose one of four actions: (1) “select and battle” one of the revealed monsters in a Dungeon Hall space; (2) buy a hero, item, spell, or villager from the Village, as well as upgrade an existing hero using experience tokens; (3) “prepare” their existing hand by discarding one or more cards, and then drawing additional cards up to their hand limit of six cards; or (4) “resting” by removing (destroying) a card in their hand. Depending upon how “deep” the monster is in the Dungeon Hall, the player will need to overcome increasingly adverse Light effects to successfully defeat the selected monster. But watch out!: some monsters may also have one or more Battle and Aftermath effects which may cause loss of hero cards, as well as other undesired effects such as drawing Curse cards into their deck (and even adding such Curse cards to other players’ decks) that adversely impact subsequent battles against monsters and/or purchases from the Village. The game ends when either the Thunderstone Bearer is defeated, or escapes the Dungeon Hall by reaching the most forward (rank 1) space. Players then count up their combined Victory Points (VPs) from all monsters, heroes, and certain other Village cards in their deck with the player having the highest VP total being the winner. Beginners and experienced players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Thunderstone Advance Time: SUN   Afternoon
Number of Players: 5
Tickets Available
Registered: 0
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SUN ROLE PLAYING GAMES


Pathfinder Society
The Pathfinder Society is running 25 events at Cincycon this year.
A complete list can be viewed on Warhorn at:
https://warhorn.net/events/cincycon-2018

It is important to note that you pre-register for these events directly on Warhorn.

SUN TABLE TOP MINIATURES GAMES

 

MEGA Space Hulk

Event #: SUN-TA-1 GM: Michael Cooper
Event Description: TEEN THROUGH ADULT PLAYERS WELCOME! Rules taught and players may come and go as needed.

The wildly popular huge Space Hulk game returns on Sunday to CincyCon. Will the alien Genestealers defeat the superhuman Space Marine Terminators? Or can the Space Marines make it off of the hulk victorious? As usual, returning players will find a few surprises as they navigate the corridors of the derelict hulk.
Duration: 6 hour(s)
Scale: 28mm plus - GW scale Sponsor:
Rules: Space Hulk - modified Time: SUN   Morning
Number of Players: 10
Open Table walk up and play, no tickets required
Registered: 0
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SUN OTHER TYPES GAMES

 

 

 

 

 

CincyCon
Todays Hours:
5p.m. - Midnight

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