FRI Events

If the number of players registered for an event exceeds the Number Of Players listed, you may still register if you would like to be next in line in case of an opening. Players will be added in the order that they registered in the event of a spot opening up.

We currently have 34 games registered for CincyCon 2022.
Click on the numbers below to see the events for that day and type.

DAY BOARD GAMES CARD GAMES ROLE PLAY MINIATURES
FRI 7 1 1 3
SAT 6 3 0 5
SUN 3 2 1 2

 

FRI BOARD GAMES

 

LE HAVRE

Event #: FRI-BG-1 GM: Eric Guttag
Event Description: Le Havre is Uwe Rosenberg’s classic economic action selection/worker placement game. Each players turn consists of two parts: (1) distribute newly supplied goods onto one of 7 offer spaces; and (2) take an action by collecting the supplied goods from any of the 7 offer spaces, or else using one of the available buildings to upgrade goods, sell goods, or use those goods to build their own buildings or ships. Buildings are both an investment opportunity and a potential revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships are used to provide a consistent stream of food to feed workers, as well as to ship goods for revenue. After every 7 turns, the round ends as each players’ cattle and grain may multiply through a Harvest, while the town may also construct special or standard buildings for use and/or purchase by the players. Players must also feed their workers, the amount required increasing each round. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune from a combination of money (francs), buildings, and ships is the winner. BEGINNERS AND EXPERIENCED PLAYERS ARE WELCOME!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Morning
Number of Players: 3
Tickets Available
Registered: 0
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BRASS: BIRMINGHAM

Event #: FRI-BG-2 GM: Eric Guttag
Event Description: Brass: Birmingham is an economic strategy game that tells the story of competing entrepreneurs in the West Midlands during England’s industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal, pottery, manufactured goods, and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following: build, sell, take a loan, develop, place link, or scout. EXPERIENCED PLAYERS OF BRASS: BIRMINGHAM OR BRASS: LANCASHIRE ONLY! KNOWLEDGE OF RULES IS PRESUMED!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: BRASS Time: FRI   Afternoon
Number of Players: 3
Tickets Available
Registered: 0
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UNDERWATER CITIES

Event #: FRI-BG-3 GM: Eric Guttag
Event Description: Get ready to go below the surface of the sea! In Underwater Cities, players represent the most powerful brains in the world. Those brains were nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible. Depending upon time and interest will play 1 or 2 games. FOR EXPERIENCED PLAYERS OF UNDERWATER CITIES ONLY! KNOWLEDGE OF RULES PRESUMED!
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Evening
Number of Players: 3
Tickets Available
Registered: 0
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Genotype: A Mendelian Genetics Game

Event #: FRI-BG-4 GM: Carolyn Blanco
Event Description: Genotype: A Mendelian Genetics Game is a worker placement and dice-drafting game set in St. Thomas' Abbey, where Gregor Mendel performed his experiments. Players take the roles of research scientists competing to collect and validate experimental data on pea plants. Players will spend time working on the monastery grounds, simulate plant breeding with dice and Punnett Squares, and use funding to further their research opportunities. Plan your research wisely and use the harvest schedule to your advantage to excel among your colleagues.

Beginners welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Afternoon
Number of Players: 5
Tickets Available
Registered: 0
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Curios

Event #: FRI-BG-5 GM: Carolyn Blanco
Event Description: In Curios, players acquire artifacts from various treasure sites without knowing their worth. Using the cards in your hand and those revealed by others, you can deduce the possible value of your artifacts, allowing you to focus your efforts on the more profitable ventures.

Curios is a game of worker placement, deduction, and bluffing. This simple and intuitive game is quick to learn and even quicker to play!

Game takes 15 minutes or less, maximum 20 with explanation. Walkups welcome.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Morning
Number of Players: 5
Open Table walk up and play, no tickets required
Registered: 0
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Lost Ruins of Arnak

Event #: FRI-BG-8 GM: Floyd Resler
Event Description: On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets.

Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?

Decks are small, and randomness in the game is heavily mitigated by the wealth of tactical decisions offered on the game board. With a variety of worker actions, artifacts, and equipment cards, the set-up for each game will be unique, encouraging players to explore new strategies to meet the challenge.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Evening
Number of Players: 4
Tickets Available
Registered: 1
Brian Ritz
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Descent Legends of the Dark

Event #: FRI-BG-9 GM: Floyd Resler
Event Description: Terrinoth is in peril. The demon-tainted Uthuk Y'llan barbarians stalk the realm and the undead servants of Waiqar the Undying venture beyond their borders for the first time in memory. The leaders of Terrinoth are divided and fractious, unable to unite against these common threats. And in the northern barony of Forthyn, the stage is set for the next great confrontation between Terrinoth and the forces of darkness...

For years, your journeys have taken you across the fantasy realm of Terrinoth, venturing into dark forests, shadowy cities, ancient crypts, and misty swamps — but your true legend is about to begin.

We'll be playing the first adventure and possibly a second one depending on time.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Afternoon
Number of Players: 4
Tickets Available
Registered: 0
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FRI CARD GAMES

 

EMINENT DOMAIN

Event #: FRI-CG-1 GM: Eric Guttag
Event Description: Eminent Domain is a sci-fi themed deck-building game where players grow their space empire by conquering/settling planets and crafting their deck to gain victory. During each turn, players may execute an optional “action” by playing of a card from their hand. In addition, players must then select and execute one Role card from one of five different stacks in the central card display: (1) Survey cards to add new planets; (2) Warfare cards to gain warships and conqueror new planets; (3) Colonize cards to settle new planets; (4) combined Produce/Trade cards to either produce goods or trade produced goods for Influence tokens (aka, Victory tokens); and (5) Research to gain technology cards providing special benefits and bonuses to their space empire. Players may “boost” with other cards in their hand and/or planets that have the same icon as the selected Role card. But opposing players may also “follow” with cards and/or planets in their hands/empires that have the same icon (or may “dissent” and draw a card from their draw pile)! When a certain number of card stacks are exhausted in the central display or all 24 Influence tokens have been taken, the game ends. Whoever has the most combined Influence (from tokens, planets, and/or technology cards) is the winner. BEGINNERS AND EXPERIENCED PLAYERS ARE WELCOME!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Afternoon
Number of Players: 5
Tickets Available
Registered: 0
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FRI ROLE PLAYING GAMES



The Escape Hatch - MCC Level 1 adventure

Event #: FRI-RP-1 GM: Jim Schubert
Duration: 4 hour(s)
Event Description: Fleeing from a powerful army, your party of mutants and pure strain humans discovers a strange door. It offers an escape from certain death, but may be an even worse fate.
Scale: Sponsor:
Rules: Mutant Crawl Classics Time: FRI   Evening
Number of Players: 6
Tickets Available
Registered: 1
Ray Littleton
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FRI TABLE TOP MINIATURES GAMES

 

Team Yankee (WWIII) Tournament (70 point)

Event #: FRI-TA-1 GM: Karl Treier
Event Description: • Registration at 9:30AM, first game at 10:00AM – end at 7:00PM.
• V2 Team Yankee + current FM101, 70 pts, Straight Swiss format, three 2.5-hour rounds, Extended Battle Plans.
• List Submission Deadline: 1 March 2022. Lists submitted on-time will earn 1 sportsmanship bonus point.
• All armies must be base coated at a minimum. Fully painted (3+ colors) earns 1 sportsmanship bonus point.
• Rounds will be determined by Swiss matching system; be ready to play all armies.
• Extended Battle Plans in use; players will choose their stance and roll a die; players then play mission chosen. No stance may be used more than twice.
• Players will monitor time and GMs will announce time intervals throughout. Do not start a new turn if both players will not be able to finish that turn. Game should be called if both players cannot finish their turn and game result should then be calculated.
• Slow play will be actively discouraged. Repeated offenses may result in loss of points or forfeited matches. During setup once you place your first unit you will have a maximum of 10 minutes to complete setup.
• When time is called, the game must immediately end regardless of the action taking place, no exceptions. New turns cannot be started even if starting a new turn would award an immediate victory or cause a player to make a company morale check.
• Players wishing for their armies to be considered for the best painted competition will stage them at the lunch break in the designated area with a name plate on display.
• Players can use all valid books in use on or before March 1, 2022
Duration: T hour(s)
Scale: 15mm Sponsor: Wargamers.TV and Game Time Miniatures
Rules: Team Yankee (WWIII) v2 Time: FRI   Morning
Number of Players: 24
Open Table walk up and play, no tickets required
Registered: 0
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Boonta Eve Classic Podrace

Event #: FRI-TA-2 GM: Richard Smethurst
Event Description: The grueling Mos Espa Podrace Circuit's most famous event, the Boonta Eve Classic challenges racers and machines. Will you survive the dangers of this course and your fellow racers? Junior racers with adult copilot.
Duration: 3 hour(s)
Scale: 10mm/micro machine Sponsor: SBclubgroup
Rules: Future Race Time: FRI   Evening
Number of Players: 8
Tickets Available
Registered: 0
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Battle at AJs Tavern

Event #: FRI-TA-3 GM: Robert Sprague
Event Description: Fictional AWI battle using Sharpe Practice rules
Duration: 4 hour(s)
Scale: 28mm Sponsor:
Rules: Sharpe Practice Time: FRI   Afternoon
Number of Players: 6
Tickets Available
Registered: 0
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CincyCon
Todays Hours:
5p.m. - Midnight

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