FRI Events

If the number of players registered for an event exceeds the Number Of Players listed, you may still register if you would like to be next in line in case of an opening. Players will be added in the order that they registered in the event of a spot opening up.

We currently have 181 games registered for CincyCon 2020.
Click on the numbers below to see the events for that day and type.

DAY BOARD GAMES CARD GAMES ROLE PLAY MINIATURES OTHER
FRI 31 11 5 22 0
SAT 32 11 12 29 2
SUN 9 7 5 5 0

 

FRI BOARD GAMES

 

Giant ScrumBrawl

Event #: FRI-BG-1 GM: Tim Bugher
Event Description: Giant ScrumBrawl is a game for 1-4 players who take control of various magical creatures participating in an arena based combat sport where each player or team strives to be the first to score 3 points. The game is played on a 20' by 20' board which allows for life sized chickens and pixies! Points are awarded either through combat or the scoring of goals. Gameplay is fast paced, chaotic and often quite humorous! I mean, where else can you pit a Chicken against a Dragon or a Leprechaun against a Stump?
Duration: 1 hour(s)
Scale: 1000% Sponsor:
Rules: ScrumBrawl 1.0 Time: FRI   Afternoon
Number of Players: 4
Tickets Available
Registered: 0
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Giant ScrumBrawl

Event #: FRI-BG-2 GM: Tim Bugher
Event Description: Giant ScrumBrawl is a game for 1-4 players who take control of various magical creatures participating in an arena based combat sport where each player or team strives to be the first to score 3 points. The game is played on a 20' by 20' board which allows for life sized chickens and pixies! Points are awarded either through combat or the scoring of goals. Gameplay is fast paced, chaotic and often quite humorous! I mean, where else can you pit a Chicken against a Dragon or a Leprechaun against a Stump?
Duration: 1 hour(s)
Scale: 1000% Sponsor:
Rules: ScrumBrawl 1.0 Time: FRI   Evening
Number of Players: 4
Tickets Available
Registered: 0
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Titan Slugfest

Event #: FRI-BG-3 GM: Richard Neal
Event Description: Titan is a classic Fantasy Monster Slug-a-thon game published for many years by The Avalon Hill Game Co, but this game will use the Valley Games edition republished in 2008. The game is divided into two realms, the masterboard and the battleboards. On the masterboard, legions of mythical creatures roam about trying to recruit bigger and bigger creatures and destroy opposing legions in the process. When a combat occurs, the action moves to the corresponding battleboard type corresponding to the area the fight is taking place in. After lots of dice are tossed, the legion that remains standing returns to the masterboard and scores points based upon the size of the creatures defeated.

The points are used to recruit Angels and Archangels and to make the Titan, who is the leader of the player's army, more powerful. However, if the Titan is destroyed, the owning player is out of the game.

The last Titan standing wins the game. If more than one Titan is remaining after 4 hours, the one with the most points plus the point value of remaining creatures will determine the winner.
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Law of Titan Time: FRI 2:00 PM
Number of Players: 6
Tickets Available
Registered: 1
Sean Nester
Room ID: HALL A Table ID: A22
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Le Havre

Event #: FRI-BG-4 GM: Eric Guttag
Event Description: Can You Amass the Largest Fortune from Francs, Buildings and Ships?

Le Havre is Uwe Rosenberg’s classic economic action selection/worker placement game. Each player's turn consists of two parts: (1) distribute newly supplied goods onto one of 7 offer spaces; and (2) take an action by collecting the supplied goods from any of the 7 offer spaces, or else using one of the available buildings to upgrade goods, sell goods, or use those goods to build their own buildings or ships. Buildings are both an investment opportunity and a potential revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships are used to provide a consistent stream of food to feed workers, as well as to ship goods for revenue. After every 7 turns, the round ends as each players’ cattle and grain may multiply through a Harvest, while the town may also construct special or standard buildings for use and/or purchase by the players. Players must also feed their workers, the amount required increasing each round. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune from a combination of money (francs), buildings, and ships is the winner. Beginners and experienced players are welcome!
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: FRI 10:00 AM
Number of Players: 3
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A5
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TERRAFORMING MARS: HELLAS & ELYSIUM + VENUS NEXT + PRELUDE + COLONIES EXPANSIONS

Event #: FRI-BG-5 GM: Eric Guttag
Event Description: Can You Make Habitable One or Both of these Two New Regions on Mars?

Terraforming Mars: Hellas & Elysium uses the double-sided expansion board along with the other base game components. We will be playing one or both sides of this expansion board depending upon what the players wish. Hellas, the southern wild, includes Mars’ southpole and the enormous seven-hex Hellas crater begging to become a giant lake. Building around the pole gives you new placement bonuses as heat and even water. Elysium is almost on the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. A tile placed on Olympus Mons gains three free cards! Each map has new milestones and awards. The Venus Next, Prelude, and Colonies expansions will also be part of the mix! For experienced players of Terraforming Mars only (at least 6 prior games with base game and/or expansions, knowledge of the base game, plus expansion rules is expected).
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: FRI 7:00 PM
Number of Players: 4
Tickets Available
Registered: 1
Carolyn Blanco
Room ID: HALL A Table ID: A2
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Lords of Waterdeep: Scoundrels of Skullport

Event #: FRI-BG-6 GM: Brian Ritz
Event Description: Willing to teach people how to play the game. It is a worker placement, resource management game.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Afternoon
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Stone Age: Anniversary edition

Event #: FRI-BG-7 GM: Brian Ritz
Event Description: Willing to teach people to play this great introductory worker placement game.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI   Evening
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Hunt for the Ember Crown

Event #: FRI-BG-8 GM: Danice Schramm
Event Description: In Hunt for the Ember Crown, your fellowship will be tested by eleven new adventures that feature branching paths, taking your group from the roads of Bree-land to the slopes of the Blue Mountains and beyond as you hunt for the elusive Ember Crown! This will be a sit and go event 5 Characters avalible sit down take over a character as you have time or sign up for whole slot. Characters will progress through the camapign all weekend.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: The Lord of the Rings: Journeys in Middle-earth Time: FRI 10:00 AM
Number of Players: 5
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A28
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Arkham Horror Third Edition w Dead Of Night

Event #: FRI-BG-9 GM: Danice Schramm
Event Description: he year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars.
Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion.
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Arkham Horror Third Edition FFG Time: FRI 7:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A28
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Arkham Horror The Final Hour

Event #: FRI-BG-10 GM: Danice Schramm
Event Description: You arrived too late to stop the loathsome rite, and a monstrous, transdimensional Ancient One tears through reality. An iridescent rift slashes across the darkened skies, heralding the nightmarish creatures that pour into the hallowed buildings of Miskatonic University. As howls and screams cut through the night, there is only one path left for your fearless investigators—hold back the horde long enough to somehow reverse the summoning.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Arkham Horror: Final Hour Time: FRI 2:00 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A28
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Firefly: The Board Game

Event #: FRI-BG-11 GM: Kevin Rohrer
Event Description: Navigate the 'verse w/ 3-other players. All expansions are included plus at least one user-created expansion deck.
Duration: 5 hour(s)
Scale: Sponsor:
Rules: Firefly: The Board Game Time: FRI 12:00 PM
Number of Players: 4
Tickets Available
Registered: 3
Kevin Rohrer, Alan Schirtzinger, Steven Dursch
Room ID: HALL A Table ID: A1
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Dune

Event #: FRI-BG-12 GM: Kevin Rohrer
Event Description: Up to six players will fight for control of the Spice and control of Arrakis. Advanced rules will be used.
Duration: 5 hour(s)
Scale: Sponsor:
Rules: Dune (2019) Time: FRI 6:00 PM
Number of Players: 6
Tickets Available
Registered: 3
Kevin Rohrer, Neil Widmer, James Simpson
Room ID: HALL A Table ID: A1
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Command & Colors Batlle of Marathon Epic

Event #: FRI-BG-14 GM: Jeff Russ
Event Description: The classic GMT block game. An easy to learn and fun to play game the recreates the Battle of Marathon. This battle took place in 490 BC during the first Persian invasion of Greece. It was fought between the citizens of Athens and a Persian force commanded by Datis and Artaphernes. The battle was the culmination of the first attempt by Persia, under King Darius I, to subjugate Greece. The Greek army decisively defeated the more numerous Persians, marking a turning point in the Greco-Persian Wars
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Commmand & Colors Ancients Epic Time: FRI 1:00 PM
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A16-17
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1812 The Invasion of Canada

Event #: FRI-BG-15 GM: Jim Schubert
Event Description: It is 1812 and young United States, eager to defend its sovereign rights against Great Britain invades Canada. Players take on the role of US Regulats and US Militia on the American side and British Regulars, Canadain Militia and Native Americans on the Crown Forces side. Each side attempts to capture the most objectives before Truce is called.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Academy Games Time: FRI 1:00 PM
Number of Players: 5
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A11
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1775 Rebellion

Event #: FRI-BG-16 GM: Jim Schubert
Event Description: The year is 1775. American colonists have stockpiled arms. On April 18, militia members ambush a column of British Redcoats. The American Revolution has begun! Players take the side of Continental Army and Patriot Militia or the side of British Regulars or Loyalist Militia. When the truce is called, the side controlling the most colonies wins.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Academy Games Time: FRI 10:00 AM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A11
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2020 Catan National Championship Qualifiers

Event #: FRI-BG-18 GM: Robert Atkinson-Knuckles
Event Description: Join 19 other players to compete to qualify for the Settlers of Catan National tournament hosted at the Origins Game Fair in Columbus Ohio. If you have the stone claim your spot at Nationals, come to Cincycon and show us what you got. https://www.catanstudio.com/wp-content/uploads/2019/09/Catan-Championship-Kit-Instructions-2020-Tournament-Rules-Web.pdf
Duration: 6 hour(s)
Scale: Sponsor: Catan Studio
Rules: see link in the description Time: FRI 6:00 PM
Number of Players: 20
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A31
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The Resistance

Event #: FRI-BG-13 GM: Seth Kravetz
Event Description: "The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!"

The Resistance is a Social Deduction board/card game for 5-10 players from ages 12 and up, and each round runs about 30 minutes. The rules are straight forward, but it is by no means a simple game. No experience is required.

Drop in for a round or two and give it a try! I will host the table for three hours, and we will rotate through whoever wants to play as they show up.

For more detailed mechanics, check out the Wikipedia or BGG page:

https://en.wikipedia.org/wiki/The_Resistance_(game)
https://boardgamegeek.com/boardgame/41114/resistance
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: FRI 10:00 AM
Number of Players: 10
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: HALL A Table ID: A24
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Skyline 3000

Event #: FRI-BG-19 GM: Floyd Resler
Event Description: Players represent corporations competing to assemble city buildings in their orbiting planets and install them onto specially-prepared platforms in the city districts. Each player wants to construct the most living space in the blocks that feature the most desirable improvements (Greenspaces, Spaceports, and Megamalls). Players can also erect Billboards at a loss, to entice customers and to reserve space for future construction. At the end of four rounds of play, the player who has earned the most points is the most successful developer and the winner of the game!
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: FRI 10:00 AM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A2
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Magic Maze

Event #: FRI-BG-20 GM: Floyd Resler
Event Description: After being stripped of all their possessions, a mage, a warrior, an elf, and a dwarf are forced to go rob the local Magic Maze shopping mall for all the equipment necessary for their next adventure. They agree to map out the labyrinth in its entirety first, then find each individual’s favorite store, and then locate the exit. In order to evade the surveillance of the guards who eyed their arrival suspiciously, all four will pull off their heists simultaneously, then dash to the exit. That's the plan anyway…but can they pull it off?

Magic Maze is a real-time cooperative board game.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: FRI 12:00 PM
Number of Players: 6
Tickets Available
Registered: 4
Nathan Cooper, Mitch Cooper, Crystal Cooper, Kari Cooper
Room ID: HALL A Table ID: A2
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Repello

Event #: FRI-BG-21 GM: Floyd Resler
Event Description: In Repello, players try to score (1, 3 or 5) points by pushing (black, silver or gold) tokens off the board.

Each player controls a stack of black tokens, and the game board is seeded with a variety of tokens. On a turn, a player moves his stack in any direction, with the distance traveled determined by the first number on which that player moves on his turn. The player leaves one token from his stack on the space that he vacated. If a player hits the edge of the playing space, his stack bounces off of it; if he hits another player's stack or a token on the board, that stack or token is pushed, ideally off the edge of the playing space, as opponents are penalized for being bumped.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: FRI 5:00 PM
Number of Players: 3
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A2
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Secret Hitler

Event #: FRI-BG-22 GM: Charles Klein
Event Description: Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it's too late. The liberal team always has a majority.

At the beginning of the game, players close their eyes, and the fascists reveal themselves to one another. Secret Hitler keeps his eyes closed, but puts his thumb up so the fascists can see who he is. The fascists learn who Hitler is, but Hitler doesn't know who his fellow fascists are, and the liberals don't know who anyone is.

Each round, players elect a President and a Chancellor who will work together to enact a law from a random deck. If the government passes a fascist law, players must try to figure out if they were betrayed or simply unlucky. Secret Hitler also features government powers that come into play as fascism advances. The fascists will use those powers to create chaos unless liberals can pull the nation back from the brink of war.

The objective of the liberal team is to pass five liberal policies or assassinate Secret Hitler. The objective of the fascist team is to pass six fascist policies or elect Secret Hitler chancellor after three fascist policies have passed.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: FRI 6:00 PM
Number of Players: 9
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A11
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Architects of the West Kingdom

Event #: FRI-BG-23 GM: Darrell Adkins
Event Description: As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. These are treacherous times, and rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?

The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing various buildings and advancing work on the Archbishop's cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game's end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.

New players welcome!!!
Ages 13+

Rules can be found here!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 10:00 AM
Number of Players: 5
Tickets Available
Registered: 1
Darrell Adkins
Room ID: HALL A Table ID: A6
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Obscurio

Event #: FRI-BG-24 GM: Crystal Cooper
Event Description: The Sorcerer is out to get you! Find your way among the illusions, but beware of the traitor in your ranks!

The Grimoire guides their team towards the exit using images, upon which they point at certain details. Working together, the other players have to find the exit as quickly as possible while avoiding picking the wrong cards. However, a member of the team is a traitor looking to lead the other players astray. A wide variety of traps are on your way to the exit of the library, making player communication harder!

Obscurio is a family game, an original mix between an image-based communication game and a secret role game in which the players have to be careful when sharing ideas with their team. Supported by rich contents, Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the traitor.

Communicate efficiently and avoid the illusions on your way to escape the Sorcerer's library!
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: FRI 2:00 PM
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A2
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Robo Rally

Event #: FRI-BG-25 GM: Alice Woznack
Event Description: The Robot racing game. Each turn, you’ll draw random Program Cards, each featuring an instruction for the movement of your robot. Secretly choose five of those cards to plan out your robot’s moves across a perilous course with the goal of being the first to touch the three flags in order.
For rules go to: https://www.wizards.com/avalonhill/rules/roborally.pdf

New players welcome. Will teach.
Requirement: 18+ yrs of age.

Duration: 4 hour(s)
Scale: Sponsor:
Rules: Time: FRI 7:00 PM
Number of Players: 5
Tickets Available
Registered: 1
Alice Woznack
Room ID: HALL A Table ID: A5
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Tyrants of the Underdark

Event #: FRI-BG-26 GM: Sean Nester
Event Description: Tyrants of the Underdark is a competitive board game in which you play as a drow house recruiting monsters, cultists and demons to aid you in controlling locations such as Menzoberranzan and Blingdenstone. Using power and influence as resources, Tyrants of the Underdark features multiple strategies you can use in crafting your deck of minions. Be the spymaster infiltrating your enemy's strongholds or the deadly war-leader concentrating on assassinating enemy troops. No matter how you decide to play, whoever controls most of the Underdark at the end of the game wins, unless there's some hidden strategy in play.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: FRI 11:00 AM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A8
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Circadians First Light

Event #: FRI-BG-27 GM: Joe Hoover
Event Description: The aim of Circadians: First Light is to lead a team of researchers on the planet of Ryh. Players need to manage their crew (dice) to visit various parts of the planet for trade, farming, construction and research. Players score points for negotiating with the locals, harvesting resources for the depository, upgrading their research base, exploring the planet, and collecting gems. The game is played over eight rounds. At the end of the final round, the player with the most points wins.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 10:00 AM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A12
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Oceans

Event #: FRI-BG-28 GM: Joe Hoover
Event Description: Oceans is an engine builder where the world of science is disrupted at the seams by scientific phenomena too outlandish to be believed. Players must adapt to the changing environment with an interconnected ecosystem that can survive the march of time, and the natural struggle of predators seeking to survive.

The foundation of Oceans is a simple turn structure and a deck of 12 traits, making it easy to learn all of the cards and wade effortlessly into the first game. The 12 traits were chosen because of the rich thematic interconnections, providing a tapestry of synergistic card play. Additionally, there are 2 randomly chosen scenario cards that activate (and sometimes deactivate) at various points during the game. The scenario cards impact the basic tenets of gameplay, encouraging people to vary their play style and strategy each game.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 1:00 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A12
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Pax Pamir 2e

Event #: FRI-BG-29 GM: Umar Alkotob
Event Description: "In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.

In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.

To survive, players will organize into coalitions. Throughout the game, the dominance of the different coalitions will be evaluated by the players when a special card, called a "Dominance Check", is resolved. If a single coalition has a commanding lead during one of these checks, those players loyal to that coalition will receive victory points based on their influence in their coalition. However, if Afghanistan remains fragmented during one of these checks, players instead will receive victory points based on their personal power base.

After each Dominance Check, victory is checked and the game will be partially reset, offering players a fresh attempt to realize their ambitions. The game ends when a single player is able to achieve a lead of four or more victory points or after the fourth and final Dominance Check is resolved."

-BGG excerpt

Pax Pamir is a tableau builder where you will influence 3 different tribes. It is very unique in how you can freely change loyalty to different tribes throughout the game. Players who correctly react to the changing flow of power will have the best chance of winning.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 4:00 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A12
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In the Hall of the Mountain King

Event #: FRI-BG-30 GM: Umar Alkotob
Event Description: "Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown!

Working on the same game board with the other players (but beginning at your own entrance), you'll dig a competing network of tunnels by spending increasingly valuable materials to lay polyomino tiles onto the map. You want to extend your tunnels to connect with buried gold and materials, with workshop locations that can transform resources, and especially with toppled statues. Statues are key to scoring, and you'll spend carts to move them through the tunnels to prime scoring locations near the heart of the mountain.

A major aspect of the game is the cascading production. You begin with a line of four trolls, and every troll shows the combination of resources — gold, stone, iron, marble, carts, runes, and hammers — that it produces. When a new troll is hired, place it above two other trolls, forming a "pyramid". The new troll activates, gaining its resources, and any trolls beneath it ALSO activate, gaining any resources that they have room to carry. In this way as you hire more trolls, you gain bigger and bigger windfalls of resources as the end of the game nears. The timing of your hiring turns versus your building turns is important as you try to maximize your cascades while making sure you get the trolls you want from the shared market and also stay competitive on the map.

The game ends shortly after the last player hires their sixth troll, then the player with the most honor (earned for digging tunnels of increasing quality, for excavating great halls, and for moving statues closer to the heart of the mountain, especially onto matching pedestals) is crowned the Mountain King and wins!"

-BGG excerpt

In the Hall of the Mountain King is a euro game where you will be putting down tunnels on shared board racing to score points. There are many ways to get points, but all of them are limited. You must be aware of what your opponents are up to to be able to take advantage of scoring opportunities before them.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 6:00 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A6
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Catacombs

Event #: FRI-BG-31 GM: Umar Alkotob
Event Description: "Catacombs is an award-winning, cooperative board game set in the fantasy world of Cimathue, and you need skill and dexterity to master this fast-paced game.

One player (the Overseer) marshals an army of monsters while the others choose from six brave heroes who embark on a quest to save the town of Stormtryne from the threat lurking in the catacombs below. As the heroes explore, they must use their abilities, buy items, and recruit allies to help them defeat the monsters before facing the powerful Catacomb Lord, thereby saving the town.

In more detail, in Catacombs players flick wooden discs that represent the monsters and heroes. Contact with an opposing piece inflicts damage, while missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb.

Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game. Conversely, the Overseer wins if all of the heroes are defeated."

-BGG except

Catacombs is a dexterity based dungeon crawler. Face off against hordes of monsters going room to room until you finally face off against the dungeon lord.

There are over 50 heroes to choose from, and even more monsters to fight. Come over and play if you're looking for some disk flicking fun.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: FRI 8:00 PM
Number of Players: 3
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A6
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Raiders of the North Sea

Event #: FRI-BG-32 GM: Alice Woznack
Event Description: Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season!
This is a worker placement game with a medium difficulty level. New and experienced players welcome. Willing to teach.
Requirements: Must be 18+ years of age.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: FRI 1:00 PM
Number of Players: 3
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A8
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FRI CARD GAMES

 

EMINENT DOMAIN

Event #: FRI-CG-1 GM: Eric Guttag
Event Description: Eminent Domain is a sci-fi themed deck-building game where players grow their space empire by conquering/settling planets and crafting their deck to gain victory. During each turn, players may execute an optional “action” by playing of a card from their hand. In addition, players must then select and execute one Role card from one of five different stacks in the central card display: (1) Survey cards to add new planets; (2) Warfare cards to gain warships and conqueror new planets; (3) Colonize cards to settle new planets; (4) combined Produce/Trade cards to either produce goods or trade produced goods for Influence tokens (aka, Victory tokens); and (5) Research to gain technology cards providing special benefits and bonuses to their space empire. Players may “boost” with other cards in their hand and/or planets that have the same icon as the selected Role card. But opposing players may also “follow” with cards and/or planets in their hands/empires that have the same icon (or may “dissent” and draw a card from their draw pile)! When a certain number of card stacks are exhausted in the central display or all 24 Influence tokens have been taken, the game ends. Whoever has the most combined Influence (from tokens, planets, and/or technology cards) is the winner. Beginners and experienced players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 2:00 PM
Number of Players: 4
Tickets Available
Registered: 2
Danielle Braun, dave maltbie
Room ID: HALL A Table ID: A5
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EMINENT DOMAIN + ESCALATION EXPANSION

Event #: FRI-CG-2 GM: Eric Guttag
Event Description: Welcome Back Emperor! The Time of Unchecked Expansion Is Over!

Eminent Domain is the sci-fi themed deck-building game where players grow their space empire by conquering/settling planets and crafting their deck to gain victory. The Escalation expansion changes to that space empire expanding experience by adding some new features: a Fleet mechanic where the size of your ship does matter (from Fighter to Dreadnaught to Battlecruiser); additional technologies, including Double Time which allows you to perform two additional Actions and Peace Treaty which gives you an Influence Token (aka VP) when dissenting from Warfare; new types of planets, some of which can only be conquered by Warfare!; a new category of technology (“Diverse”) requiring one planet of each type of to research; and Scenario cards which provide asymmetric starting positions and technologies for each player. Beginners and experienced players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 4:30 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A5
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Marvel Champions: The Card Game

Event #: FRI-CG-3 GM: Danice Schramm
Event Description: Iron Man and Black Panther team up to stop Rhino from rampaging through the streets of New York. Captain Marvel and Spider-Man battle Ultron as he threatens global annihilation. Do you have what it takes to join the ranks of these legendary heroes and become a champion?
Jump into the Marvel Universe with Marvel Champions: The Card Game, a cooperative Living Card Game® for one to four players!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Marvel Champions: The Card Game Time: FRI 4:00 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A28
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Gibbon Take

Event #: FRI-CG-4 GM: Jason Seabaugh
Event Description: Gibbon Take is a Primate Party Card Game where you build sets of dancing zoo animals to score points. The game is fast paced with simultaneous play, easy to learn but with hidden complexity for crafting strategies.

We will be launching later this year and are currently play-testing as much as possible. At this event you'll learn to play in a practice round, then play a series of full games, and afterwards give feedback.

This event is for the normal game, 2-6 players, but we will also be running events for larger scale games, and games with expansion cards.
Duration: 1 hour(s)
Scale: Sponsor: Simeous Business
Rules: Time: FRI 10:00 AM
Number of Players: 6
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: HALL A Table ID: A10
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Gibbon Take

Event #: FRI-CG-5 GM: Jason Seabaugh
Event Description: Gibbon Take is a Primate Party Card Game where you build sets of dancing zoo animals to score points. The game is fast paced with simultaneous play, easy to learn but with hidden complexity for crafting strategies.

We will be launching later this year and are currently play-testing as much as possible. At this event you'll learn to play in a practice round, then play a series of full games, and afterwards give feedback.

This event is for the normal game, 2-6 players, but we will also be running events for larger scale games, and games with expansion cards.
Duration: 1 hour(s)
Scale: Sponsor: Simeous Business
Rules: Time: FRI 12:00 PM
Number of Players: 6
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: HALL A Table ID: A10
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Gibbon Take

Event #: FRI-CG-6 GM: Jason Seabaugh
Event Description: Gibbon Take is a Primate Party Card Game where you build sets of dancing zoo animals to score points. The game is fast paced with simultaneous play, easy to learn but with hidden complexity for crafting strategies.

We will be launching later this year and are currently play-testing as much as possible. At this event you'll learn to play in a practice round, then play a series of full games, and afterwards give feedback.

This event is for the normal game, 2-6 players, but we will also be running events for larger scale games, and games with expansion cards.
Duration: 1 hour(s)
Scale: Sponsor: Simeous Business
Rules: Time: FRI 7:00 PM
Number of Players: 6
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: HALL A Table ID: A10
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Gibbon Take

Event #: FRI-CG-8 GM: Jason Seabaugh
Event Description: Gibbon Take is a Primate Party Card Game where you build sets of dancing zoo animals to score points. The game is fast paced with simultaneous play, easy to learn but with hidden complexity for crafting strategies.

We will be launching later this year and are currently play-testing as much as possible. At this event you'll learn to play in a practice round, then play a series of full games, and afterwards give feedback.

This event is for the normal game, 2-6 players, but we will also be running events for larger scale games, and games with expansion cards.
Duration: 1 hour(s)
Scale: Sponsor: Simeous Business
Rules: Time: FRI 11:00 AM
Number of Players: 6
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: HALL A Table ID: A10
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Gibbon Take

Event #: FRI-CG-9 GM: Jason Seabaugh
Event Description: Gibbon Take is a Primate Party Card Game where you build sets of dancing zoo animals to score points. The game is fast paced with simultaneous play, easy to learn but with hidden complexity for crafting strategies.

We will be launching later this year and are currently play-testing as much as possible. At this event you'll learn to play in a practice round, then play a series of full games, and afterwards give feedback.

This event is for the normal game, 2-6 players, but we will also be running events for larger scale games, and games with expansion cards.
Duration: 1 hour(s)
Scale: Sponsor: Simeous Business
Rules: Time: FRI 1:00 PM
Number of Players: 6
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: HALL A Table ID: A10
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Gibbon Take

Event #: FRI-CG-10 GM: Jason Seabaugh
Event Description: Gibbon Take is a Primate Party Card Game where you build sets of dancing zoo animals to score points. The game is fast paced with simultaneous play, easy to learn but with hidden complexity for crafting strategies.

We will be launching later this year and are currently play-testing as much as possible. At this event you'll learn to play in a practice round, then play a series of full games, and afterwards give feedback.

This event is for the normal game, 2-6 players, but we will also be running events for larger scale games, and games with expansion cards.
Duration: 1 hour(s)
Scale: Sponsor: Simeous Business
Rules: Time: FRI 5:00 PM
Number of Players: 6
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: HALL A Table ID: A10
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Dungeon Draft

Event #: FRI-CG-11 GM: Tim Mains
Event Description: Over the course of multiple rounds, players will draft heroes and weapons and use them to defeat monsters and complete quests in an effort to earn the most victory points.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: FRI 10:00 AM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A4
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Munchkin Steampunk: Girl Genius

Event #: FRI-CG-12 GM: Alan Schirtzinger
Event Description: Who better to add an expansion to Munchkin Steampunk - than Phil Foglio, who did the art for Munchkin Steampunk??!
The full -sized expansion includes Spark tokens and rules, Companions from the Girl Genius online comic / graphic novel series (Zeetha, Dupree, and more!), as well as items and cards pulled right off the pages!
The Lady Heterodyne needs your help!
Not responsible for accidental explosions, traps, acid baths, or marauding Jagers. Fine hats encouraged!
Duration: 2 hour(s)
Scale: Sponsor: Steve Jackson Games
Rules: Munchkin Steampunk Time: FRI 6:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A4
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FRI ROLE PLAYING GAMES


Pathfinder Society
The Pathfinder Society is running 25 events at Cincycon this year.
A complete list can be viewed on Warhorn at:
https://warhorn.net/events/cincycon-2020

It is important to note that you pre-register for these events directly on Warhorn.

Dragon Storm: Living the Dream

Event #: FRI-RP-1 GM: Kerry Cook
Duration: 4 hour(s)
Event Description: A valarian has a dream of a land without warp. Will you help him achieve his dream? CP: <100
Scale: Sponsor: Guild for Dragon Storm
Rules: Hybrid/2.0 Time: FRI 10:00 AM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: HALL A Table ID: A23
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The Wolves of Welton

Event #: FRI-RP-2 GM: Seth Kravetz
Duration: 4 hour(s)
Event Description: It’s been a long time since the people of Welton have worried about anything more frightening than sheep ticks or a late frost, but a now a pack of strangely determined wolves is driving farmers from their fields and spiriting away entire flocks in the middle of the night. With food supplies running low and their sorcerer-in-residence nowhere to be found, the village council sends out a desperate plea for brave adventurers to destroy the beasts for good. Is the job as easy as a walk in the woods, or is there more to the Wolves of Welton than mere
animal cunning? There's only one way to find out...

Join me in this lighthearted DnD 5e adventure, good for adventurers of any age with a basic familiarity of DnD. I will have some pre-generated characters, or you can bring your own 2nd - 3rd level character.
Scale: Sponsor:
Rules: DnD 5e Time: FRI 3:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A23
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Colony of Chaos - MCC 0 level funnel

Event #: FRI-RP-3 GM: Jim Schubert
Duration: 4 hour(s)
Event Description: Farmer Yoder has disappeared into a hole in his field. The town must locate him and more importantly, his "magic" farm plow. Join the mob of townsfolk, both mutant and human into the depths to find him and his machine.
Scale: Sponsor:
Rules: Mutant Crawl Classics Time: FRI 6:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A17
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Nebin Pendlebrook's Perilous Pantry

Event #: FRI-RP-4 GM: Michael Markey
Duration: 3 hour(s)
Event Description: The tiny village of Bitterweed Barrow is unaccustomed to mysterious tunnels, missing halflings, or the need for brave adventurers, but now it has all three! Can a band of gong-farmers and shoe-cobblers muster the courage to descend into the darkness and confront the terror that waits beyond Nebin Pendlebrook’s unexpectedly perilous pantry?

A Level 0 Adventure for DCC RPG
Scale: Sponsor:
Rules: Dungeon Crawl Classics Time: FRI 6:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: A16
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Dragonstorm: Rescuing Lulu

Event #: FRI-RP-5 GM: Kris Williams
Duration: 4 hour(s)
Event Description: The valerian ward Lulu has gone missing. Can you rescue/find her before something tragic happens? For Dragonstorm 2.0 characters of up to 200 CP (hybrids and classic characters are welcome).
Scale: Sponsor: The Guild for Dragonstorm
Rules: Dragonstorm 2.0 Time: FRI 7:00 PM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: HALL A Table ID: A22
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FRI TABLE TOP MINIATURES GAMES

 

A Long, Hot Week

Event #: FRI-TA-3 GM: henry lubbers
Event Description: Afghanistan, 1880s. The mountain tribes in Kandahar province are trying to subdue the British outpost El Kabong. A relief column is trying to make its way into El Kabong. The mountain tribes are somewhat united in a common cause but treachery is always afoot.
Duration: 4 hour(s)
Scale: 54mm Sponsor:
Rules: modified Regimental F& F Time: FRI   Afternoon
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Table ID:
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Batman 101

Event #: FRI-TA-4 GM: Luis Flores
Event Description: Holy Hostage Batman! The Riddler has captured Barbara Gordon at the Sovereign Theater! Can the Teen Titans rescue her before time runs out? Will The Riddler's mysterious new allies intervene? Will Tony's Taco Van ever catch a break?

This is an introduction to the Batman Miniatures Game, so new players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Batman Miniatures Game 2E Time: FRI   Evening
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Table ID:
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Sword Beach

Event #: FRI-TA-5 GM: Alex MacDonald
Event Description: Active Armor portrays operational scale combat in World War II. A computer handles ammunition, fuel supply, and casualties, so players can focus on maneuver and target selection. Familiarity with the game system is not required to play.

In Sword Beach, players will fight the British D-Day landing on the eastern end of Normandy. A 6'x10' custom built 3 dimensional board and hundreds of miniatures accurately portray the action of June 6, 1944. Game elements include the Atlantic Wall fortifications, Luftwaffe radar station, Hobart's "Funnies", a beach that changes depth with the tides, naval fire support, air support, and more.

Gamers under the age of 14, please bring an adult to assist you.
Duration: 8 hour(s)
Scale: 15mm Sponsor:
Rules: Active Armor WWII Time: FRI   Morning
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Table ID:
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Cincinnati Evacuation 2020

Event #: FRI-TA-6 GM: John Lay
Event Description: Come and help save the people of Cincinnati from the sure destruction that Godzilla can cause. Looking for 6 players of Dropzone commander to play Cell Extraction to try to save the people before Godzilla can stomp his way across the board. Each player should build an army of 999pt and bring all dice and gaming material needed to play. Sign up will be start 6pm start of game at 6:30pm. V2 rules will be played, cost to enter $5.
Duration: 2 hour(s)
Scale: 999pt Sponsor: TTCombat
Rules: Dropzone Commander Time: FRI 6:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: ROW 1
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Cincinnati Re-enforement 2020

Event #: FRI-TA-7 GM: John Lay
Event Description: Come and help save the people of Cincinnati from the sure destruction that Godzilla can cause. Looking for 2 players of Dropfleet commander to help re-enforce the Dropzone player and bombard Godzilla before he can stomp his way across the board. Each player should build an army of 1250pt and bring all dice and gaming material needed to play. Sign up will be start 6pm start of game at 6:30pm. V2 rules will be played, cost to enter $5.
Duration: 2 hour(s)
Scale: 1250pts Sponsor: TTCombat
Rules: DropFleet Commander Time: FRI 6:00 PM
Number of Players: 2
Tickets Available
Registered: 0
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Room ID: HALL A Table ID: ROW 1
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Southern Front

Event #: FRI-TA-8 GM: Bob Wicks
Event Description: Italian Front Air to air 3 dimensional combat as the Central Powers attempt to wrest control of the air from the Entente's southern partner
Duration: 4 hour(s)
Scale: 1/72 Sponsor: HMGS-GL
Rules: Aerodrome 1.1 Time: FRI   Evening
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Table ID:
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OLD WEST Gaslands

Event #: FRI-TA-9 GM: Shannon Womer
Event Description: Take a spin around the Old West for a game of Gaslands. Various wagons, stagecoaches, and outriders take to the track to see who can get to Madam Orr's house first.
Duration: 4 hour(s)
Scale: 28mm Sponsor: none
Rules: Original Gaslands Time: FRI   Evening
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Table ID:
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Battle of Kadesh, 1274 B.C.

Event #: FRI-TA-10 GM: Richard Smethurst
Event Description: Pharaoh Ramesses II campaigns to regain Kadesh. King Muwatalee has other plans. Easy, fast paced rules with lots of action. Unleash your horses and men in antiquity's largest chariot battle!
Duration: 4 hour(s)
Scale: 15mm Sponsor:
Rules: NURD modified Time: FRI   Afternoon
Number of Players: 6
Tickets Available
Registered: 3
Paul Meyer, Derek Johns, LEE PARKER
Room ID: Table ID:
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M.R.S Race Day

Event #: FRI-TA-11 GM: Taka Jarosz
Event Description: Race others in supercar/exotics Euro GT circut. Also we will have 60s-70s Muscle car races. The game is fun and easy but, hard to master. Plot turns, and shift at critical times as you jocky for that number 1 slot. Its a must see and Must try game. If you love cars or racing ...this will get you.
Duration: 2 hour(s)
Scale: Sponsor: M.R.S Racing HQ team
Rules: MRS GT/Muscle Time: FRI   Evening
Number of Players: 16
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Table ID:
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M.R.S Race Day

Event #: FRI-TA-12 GM: Taka Jarosz
Event Description: Race others in supercar/exotics Euro GT circut. Also we will have 60s-70s Muscle car races. The game is fun and easy but, hard to master. Plot turns, and shift at critical times as you jocky for that number 1 slot. Its a must see and Must try game. If you love cars or racing ...this will get you.
Duration: 2 hour(s)
Scale: Sponsor: M.R.S Racing HQ team
Rules: MRS GT/Muscle Time: FRI   Afternoon
Number of Players: 16
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Table ID:
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Kaiju Double Crush!

Event #: FRI-TA-13 GM: Adrian John
Event Description: Aliens have landed on Monster Island and set loose an army of brainwashed kaiju to destroy the world! To fight back humanity will need to unleash monsters of their own… Blast and brawl as Godzilla and other giant monsters from the classic Toho era of movies to decide the fate of the Earth. No experience required, all ages welcome with adult supervision.
Duration: 2 hour(s)
Scale: 6mm Sponsor:
Rules: N/A Time: FRI   Evening
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Table ID:
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Battle of Argentoratum

Event #: FRI-TA-14 GM: Steven Verdoliva
Event Description: Julian, the 23 year old Caesar of the Roman Western Empire, leads the his army against the invading Germanics. The Germans have overrun much of Gaul and Caesar Julian leads the last major army that the Empire can raise in the West. Defeat means the loss of Gaul and who knows after that….
Duration: 3 hour(s)
Scale: 15mm Sponsor:
Rules: Hail Caesar modified Time: FRI   Evening
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Table ID:
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Ordeal of Force Five

Event #: FRI-TA-15 GM: Dale Kemper
Event Description: On the approach to the Dieppe Raid Force Five containing Third Commando runs into a German Coastal Convoy. Both sides think they are being attacked by MTBs. A situation of total confusion and point blamk fire.
Duration: 4 hour(s)
Scale: 1/300 Sponsor:
Rules: Cruel Seas Time: FRI   Evening
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Table ID:
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Gaslands

Event #: FRI-TA-16 GM: Max Brodbeck
Event Description: Gaslands is a post-apocalyptic vehicular combat on a race track. Car-on-car combat destruction using Hot Wheel sized vehicles.
Duration: 4 hour(s)
Scale: Hot Wheels Sponsor:
Rules: Gaslands Miniatures from Osprey Time: FRI   Morning
Number of Players: 8
Tickets Available
Registered: 1
Paul Kovach
Room ID: Table ID:
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Gang Rumble in the Mean Streets

Event #: FRI-TA-17 GM: Mike Demana
Event Description: Neighborhood gangs are trying to claim turf in downtown Columbus. Be the first to play this urban skirmish game inspired by the 1979 cult movie classic, "The Warriors." Each player controls their own gang, undertaking a mission and hoping for the chance to bust some rivals' heads.
Duration: 4 hour(s)
Scale: 28mm Sponsor: First Command Wargames
Rules: Mean Streets: War in Gang-infested Cities Time: FRI   Evening
Number of Players: 6
Tickets Available
Registered: 3
Joseph Merz, Andy Swingle, Jenny Torbett
Room ID: Table ID:
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Gettysburg - The Second Day

Event #: FRI-TA-19 GM: Steve Fratt
Event Description: Join Dr Steve Fratt as he runs Gettysburg using his Small Deadly Space rules for epic 6mm battles. No experience necessary - rules taught. Steve's system focuses on human ability and training which makes for a realistic game that does not get bogged down in charts. Give this game a try an rekindle your interest in large scale battles!
Duration: 5 hour(s)
Scale: 6mm Sponsor:
Rules: Fratt - Small Deadly Space Time: FRI   Morning
Number of Players: 10
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Table ID:
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Gettysburg - The Second Day

Event #: FRI-TA-20 GM: Steve Fratt
Event Description: Join Dr Steve Fratt as he runs Gettysburg using his Small Deadly Space rules for epic 6mm battles. No experience necessary - rules taught. Steve's system focuses on human ability and training which makes for a realistic game that does not get bogged down in charts. Give this game a try an rekindle your interest in large scale battles!
Duration: 5 hour(s)
Scale: 6mm Sponsor:
Rules: Fratt - Small Deadly Space Time: FRI   Evening
Number of Players: 10
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Table ID:
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FIGHTING STEAM - The Battle of New Orleans

Event #: FRI-TA-21 GM: Paul Meyer
Event Description: Admiral David Farragut’s most significant victory – the capture of the Confederacy’s largest city in April of 1862 - and this time he’ll have to fight for it! On the flame-lit Mississippi, his blue-water warships will face rebel rams, fire rafts and the monstrous ironclad, C.S.S. Louisiana.
Come see what might have been…
Fighting Steam is a fast-play game for ACW naval actions inspired by the SPI classic Fighting Sail.
Rules taught. Younger players welcome with a playing adult
Duration: 4 hour(s)
Scale: 1/1000 Sponsor:
Rules: FIGHTING STEAM ADV version Time: FRI   Evening
Number of Players: 8
Tickets Available
Registered: 2
Richard Smethurst, Bill Weber
Room ID: Table ID:
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Gladiator Arena Games

Event #: FRI-TA-2 GM: Randy Miller
Event Description: Teams of gladiators fight to entertain the Emperor and the citizens of Rome in a full to-scale Colosseum! Will the Emperor spare those that fall during the match? Players control several gladiators in cooperation with other teammates to win. In this easy-to-learn and fun-to-play system, exhaustion is just as deadly as being wounded. Gladiators can be heavily armored with shields and swords or be equipped with agile armor, tridents and nets. Figures and Colosseum are in 28mm scale.
Duration: 3 hour(s)
Scale: 28mm Sponsor: HMGS-GL
Rules: Arena Games Time: FRI   Afternoon
Number of Players: 8
Tickets Available
Registered: 2
Andy Swingle, Joseph Merz
Room ID: Table ID:
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Armored Predators

Event #: FRI-TA-18 GM: Jay Thompson
Event Description: Hitler Moves East, Operation Barbarossa-Germany's invasion of the Soviet Union. Its humongous! 15 mm tank battle using house rules. Early German and Soviet armor clash. The Germans have tactical superiority but the Soviets have have numbers. Every game is a different scenario. The game is simple to play for all ages above 10 years old
Duration: 4 hour(s)
Scale: 15mm Sponsor:
Rules: Home Rules Time: FRI 2:00 PM
Number of Players: 9
Tickets Available
Registered: 0
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Room ID: ENTRY WAY Table ID: ENTRY WAY
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World War Commander WW2 Game

Event #: FRI-TA-22 GM: charles grigg
Event Description: A turn-based real-time strategy game based on the WW2 European Theater using scale miniatures on 4” inch square scale maps. Demonstrating a complete rule set for armies of the German and American Army’s and how to conduct battle engagements. Demonstrating US and German Basic
Duration: 1 hour(s)
Scale: 1/56 Sponsor: FastArmour3dprinting.com
Rules: Chuck-a-Grenade 1/56 rule set Time: FRI   Afternoon
Number of Players: 2
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Table ID:
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World War Commander WW2 Game

Event #: FRI-TA-23 GM: charles grigg
Event Description: A turn-based real-time strategy game based on the WW2 European Theater using scale miniatures on 4” inch square scale maps. Demonstrating a complete rule set for armies of the German and American Army’s and how to conduct battle engagements. Demonstrating US and German Basic
Duration: 1 hour(s)
Scale: 1/56 Sponsor: FastArmour3dprinting.com
Rules: Chuck-a-Grenade 1/56 rule set Time: FRI   Evening
Number of Players: 2
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Table ID:
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FRI OTHER TYPES GAMES

 

 

 

 

 

CincyCon
Todays Hours:
5p.m. - Midnight

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