SAT Events

If the number of players registered for an event exceeds the Number Of Players listed, you may still register if you would like to be next in line in case of an opening. Players will be added in the order that they registered in the event of a spot opening up.

We currently have 237 games registered for CincyCon 2024.
Click on the numbers below to see the events for that day and type.

DAY BOARD GAMES CARD GAMES ROLE PLAY MINIATURES
FRI 29 3 15 23
SAT 43 7 34 47
SUN 15 3 10 8

 

SAT BOARD GAMES

 

ROLL FOR THE GALAXY

Event #: SAT-BG-1 GM: Eric Guttag
Event Description: Roll for the Galaxy is a reimplementation of the classic sci-fi themed phase/action selection game, Race for the Galaxy. In Roll for the Galaxy, players build a tableau of game tiles representing their galactic empire. Over several game rounds, each player creates their galactic empire using custom dice (representing their workers) to explore new game tiles, settle worlds and build developments, produce goods on settled worlds, and ship those goods for Galactic Credits and/or Victory Point chips. Players start each round by secretly rolling dice in their cup behind a screen and then allocating those rolled dice (based on the icon showing on top) under the corresponding icon on a phase strip. Each player also uses one of those rolled dice to select one of the five phases. After all players reveal their dice allocation, the selected phases are resolved with used dice returned to the Citizenry space, and unused dice returned to the player’s cup. Players then manage their empires, including spending Galactic Credits ($) to recruit dice from the Citizenry space to roll for the next round. The player who best manages his/her dice to create the greatest galactic empire of combined total points from placed worlds, developments, and Victory Point chips wins. Beginners and experienced players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 5
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A15
Additional Information:
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GREAT WESTERN TRAIL + RAILS TO THE NORTH EXPANSION

Event #: SAT-BG-3 GM: Eric Guttag
Event Description: Great Western Trail is a thematic cattle wrangling and railroad shipping game which requires a combination of hand management, deck building, play board and action selection management, etc. to reach Kansas City with the most valuable cattle, as well as move your train far enough ahead to minimize transportation costs. Players must also move their cowboy token from point-to-point on that trail to Kansas City to efficiently to use their own and common buildings on that trail to improve their cattle deck, place new buildings, obtain valuable contracts and hazard tokens, trade with the Indians, use/improve the abilities of their player boards, and much more. There are many paths to victory by hiring cowboys to improve your herd, craftsman to construct more and improved buildings, and/or engineers to move your train more rapidly forward on the rail line.

The Rails to the North expansion modifies the existing railway system of the base game to offer new paths for players to compete on as they grow their cow herding businesses. Besides 2 new buildings, this expansion offers a new auxiliary action for expanding your rail network from the main rail line by discarding 2-value cattle cards to place one or two branchlet tokens on this expanded rail network. FOR EXPERIENCED PLAYERS OF GREAT WESTERN TRAIL ONLY (AT LEAST 3 PRIOR GAMES WITH BASE GAME AND/OR RAILS TO THE NORTH EXPANSION, KNOWLEDGE OF BASE GAME, PLUS EXPANSION RULES IS EXPECTED).
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 12:00 Noon PM
Number of Players: 3
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A15
Additional Information:
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HeroQuest

Event #: SAT-BG-4 GM: Floyd Resler
Event Description: The classic dungeon crawl! Each session will continue from where the previous session left off.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 4
Event is Full. If you register you will be added to waiting list
Registered: 4
Michael Winter, Chip Hodges, Laurie Ballenger, David Ballenger
Room ID: Hall A Table ID: A16
Additional Information:
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HeroQuest

Event #: SAT-BG-5 GM: Floyd Resler
Event Description: The classic dungeon crawl! Each session will continue from where the previous session left off.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 12:00 Noon PM
Number of Players: 4
Tickets Available
Registered: 3
John Bibler, Don Leaman, Sean Nester
Room ID: Hall A Table ID: A16
Additional Information:
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HeroQuest

Event #: SAT-BG-6 GM: Floyd Resler
Event Description: The classic dungeon crawl! Each session will continue from where the previous session left off.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 6:00 PM
Number of Players: 4
Event is Full. If you register you will be added to waiting list
Registered: 4
Danielle Braun, Cathy Gorby, Ronald Roden, John Bibler
Room ID: Hall A Table ID: A16
Additional Information:
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STAR TREK ASCENDANCY

Event #: SAT-BG-8 GM: Eric Guttag
Event Description: Star Trek Ascendancy is a 4X (exploration, expansion, exploitation, and extermination) game set in the Star Trek universe. Be the United Federation, Klingon Empire, Romulan Star Empire, Cardassian Union, or Ferengi Alliance as you travel from your home world through the unknown galaxy that unfolds before you. Encounter new life forms, new civilizations, make wondrous discoveries, as well as face challenging obstacles as you endeavor to achieve victory by Ascendancy or Supremacy. FOR EXPERIENCED PLAYERS OF STAR TREK ASCENDANCY ONLY (AT LEAST 1 PRIOR PLAY OF BASE GAME AND/OR EXPANSIONS or WATCHING HOW TO PLAY STAR TREK ASCENDANCY IN 23 MINUTES VIDEO REVIEW ON BGG). KNOWLEDGE OF RULES IS PRESUMED!
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Star Trek Ascendancy Time: SAT 6:00 PM
Number of Players: 4
Tickets Available
Registered: 2
Joe Tromblay, Joseph Homan
Room ID: Hall A Table ID: A15
Additional Information:
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Star Trek Ascendancy

Event #: SAT-BG-9 GM: Todd Warnken
Event Description: Lead your favorite Star Trek faction to victory in this 4x game. But beware the Borg may interfere with your plans.
New Players welcomed.
Duration: 6 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 2
Charles Klein, Todd Nixon
Room ID: Hall A Table ID: A20
Additional Information:
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FALLEN LAND: A POST APOCALYPTIC BOARD GAME, 2nd Ed

Event #: SAT-BG-10 GM: Kevin Rohrer
Event Description: Can you survive the aftermath of a nuclear/biological apocalypse? You are the leader of a faction of survivors competing against others for primacy. Assemble and equip your party, then set out to explore the wasteland, fight battles, and claim resources. Build your town to protect your citizens and resources. Make and break treaties to navigate your way through the minefields of bribery and betrayal of the other players.

Fallen Land is set in the aftermath of post-apocalyptic America. Featuring sandbox-style game play, it combines the elements of a strategy board game with card building and role-playing. Driven by bizarre stories of a world gone mad, players must adapt to the ever-changing variables: the cards, stories, interactions, and other threats.

Play begins at 930am. Rules will be explained, but I appreciate anyone who reads them beforehand. This is the new, 2nd ed game w/ the expansion. Minimum age to play is sixteen (16).
Duration: 8 hour(s)
Scale: Sponsor:
Rules: Fallen Land (Fallen Dominion) Time: SAT 9:30 AM
Number of Players: 3
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: TT2
Additional Information:
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Fortune and Glory: The Cliffhanger Game

Event #: SAT-BG-11 GM: Kevin Rohrer
Event Description: It is the late 1930s, and the world is in turmoil. Humanity is on the brink of war as imperialist nations work to expand their domination. The Nazis have taken control of Germany and now spread darkness across the globe in their hunt for powerful occult artifacts that can give them the upper hand.

Heroic adventurers (i.e. Indiana Jones and Laura Croft) from around the world answer the call, racing against time to hunt down ancient artifacts, explore deadly temples, and fight against the powers of darkness from engulfing the world in flames. It is a race of good vs. evil, and only a cunning and agile explorer can claim the ultimate prize of... Fortune and Glory!

This is a simple, roll & move game with a lot of theme and flavor. Race your opponents to find hidden artifacts and sell them for gold (Fortune). Glory points are the game's currency that is spent to buy equipment and sidekicks.

Play begins at 630pm. Rules will be taught and all expansions will be used. Minimum age to play is sixteen (16).
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Fortune & Glory (Flying Frog Prod) Time: SAT 6:00 PM
Number of Players: 5
Event is Full. If you register you will be added to waiting list
Registered: 5
Jim Schubert, Alan Schirtzinger, Steven Dursch, Amy Webb, Bill Kraft
Room ID: Hall A Table ID: TT2
Additional Information:
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Blood on the Clocktower

Event #: SAT-BG-12 GM: Crystal Cooper
Event Description: In the quiet village of Ravenswood Bluff, a demon walks amongst you...

During a hellish thunderstorm, on the stroke of midnight, there echoes a bone-chilling scream. The townsfolk rush to investigate and find the town storyteller murdered, their body impaled on the hands of the clocktower, blood dripping onto the cobblestones below. A Demon is on the loose, murdering by night and disguised in human form by day. Some have scraps of information. Others have abilities that fight the evil or protect the innocent. But the Demon and its evil minions are spreading lies to confuse and breed suspicion. Will the good townsfolk put the puzzle together in time to execute the true demon and save themselves? Or will evil overrun this once peaceful village?

Blood on the Clocktower is a bluffing game enjoyed by players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. The goal of the game is to successfully deduce and execute the demons before they outnumber the townsfolk.

During a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority suspects them of being Evil. Of a 'night' time, players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill.

The Storyteller uses the game's intricate playing pieces to guide each game, leaving others free to play without a table or board. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave.

Each character comes with their own special ability and no two players in a game are ever the same character.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 7:00 PM
Number of Players: 15
Tickets Available
Registered: 1
Joe Hoover
Room ID: Hall A Table ID: A14
Additional Information:
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Expeditions Learn to Play (Stonemaier Games)

Event #: SAT-BG-13 GM: david maltbie
Event Description: "Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption." from BGG

https://boardgamegeek.com/boardgame/379078/expeditions
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 6:00 PM
Number of Players: 4
Event is Full. If you register you will be added to waiting list
Registered: 4
Bridgette D, Kelly Sowder, Nancy Monahan, Richard Monahan
Room ID: Hall A Table ID: A20
Additional Information:
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HEAT Pedal to the Metal

Event #: SAT-BG-14 GM: Paul Kovach
Event Description: Based on simple and intuitive hand management HEAT puts players in the driver's seat of intense car races, jockeying for position and keeping your engine cool enough to maintain top speeds.
I plan on using the basic starting deck for each player. Heat is easy to learn but every decision can be crucial in crossing the finish line.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 6
Event is Full. If you register you will be added to waiting list
Registered: 6
Mark Rooper, Adam Osborne, Tim Mains, Andrew Mcelhinney, Joe Hoover, Andy Rupley
Room ID: Hall A Table ID: A17
Additional Information:
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Thunder Road Vendetta

Event #: SAT-BG-15 GM: Paul Kovach
Event Description: I have a copy of the 1986 version and was very excited to get my hands on this new version. Grab your crew, roll your dice, race your cars, shoot your guns, and try not to get wrecked. Ramming and helicopters add to the mayhem. Hazard tokens, two damage to a car and a command board add choices to how you want to play your team of 3 cars. Plan on playing a learning game with base rules, and a game with the Choppe Shoppe expansion, which introduces different teams and abilities. A 2v2 custom scenario with the Big Rig Expansion will also be offered. Can the Big Rig with a motorcycle escort make it through the desert with it's precious cargo? I hope to find out. Are you a fan of Mad Max and Deathrace? Come join me for mayhem on the asphalt.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 4
Event is Full. If you register you will be added to waiting list
Registered: 4
David Maltbie, John Messenger, Cheryl Messenger, Thomas Rumery
Room ID: Hall A Table ID: A17
Additional Information:
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Apiary

Event #: SAT-BG-16 GM: Paul Kovach
Event Description: In a far-distant future, humans and dolphins no longer inhabit the Earth. Their absence left a void ready to be filled by another sentient species. In Apiary you control one of twenty unique factions of Mellifera, the name the honeybee's called themselves. A unique worker placement system, build a hive, explore planets, gather resources and create carvings to demonstrate your faction's strength. Manage your workers, hibernate at the right time to thrive in Apiary.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 7:00 PM
Number of Players: 5
Event is Full. If you register you will be added to waiting list
Registered: 5
Ray Littleton, Adam Osborne, Karissa Cooper, Todd Warnken, Nick Gardner
Room ID: Hall A Table ID: A17
Additional Information:
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War Chest

Event #: SAT-BG-17 GM: Sean Nester
Event Description: War Chest is a bag-building war game! War Chest is an easy-to-learn, tricky-to-master, elegant battlefield strategy game. Game play is simple and available to even non-gamers, whilst at the same time presenting depth of play and replayability. The game is presented in a box that appears to be old and well loved. It is an ancient game, newly rediscovered and presented as it would have once been gifted to the sons and daughters of kings, as a way for them to learn battlefield strategy.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall A Table ID: A20
Additional Information:
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Arkham Horror The Board Game

Event #: SAT-BG-18 GM: Danice Schramm
Event Description: Arkham Horror Third Edition is a cooperative board game for one to six players who take on the roles of investigators trying to rid the world of eldritch beings known as Ancient Ones.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Arkham Horror Third Edition Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 4
Erin Chisler, Jamison Goertemiller, Kyle Reed, Brady Hesse
Room ID: Hall A Table ID: A18
Additional Information:
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Journeys in Middle-earth

Event #: SAT-BG-19 GM: Danice Schramm
Event Description: Form your Fellowship and set out on your own adventures in The Lord of the Rings: Journeys in Middle-earth, a fully-cooperative, app-supported board game set in J.R.R. Tolkien’s iconic land of Middle-earth! As the dark forces gather, players band together to unravel mysteries, make courageous choices, and fight against the evil that threatens the land.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: The Lord of the Rings: Journeys in Middle-earth Time: SAT 12:00 Noon PM
Number of Players: 5
Event is Full. If you register you will be added to waiting list
Registered: 5
Karissa Cooper, Nathan Cooper, Crystal Cooper, Erin Chisler, Scott Huss
Room ID: Hall A Table ID: A18
Additional Information:
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Journeys in Middle-earth

Event #: SAT-BG-20 GM: Danice Schramm
Event Description: Form your Fellowship and set out on your own adventures in The Lord of the Rings: Journeys in Middle-earth, a fully-cooperative, app-supported board game set in J.R.R. Tolkien’s iconic land of Middle-earth! As the dark forces gather, players band together to unravel mysteries, make courageous choices, and fight against the evil that threatens the land.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: The Lord of the Rings: Journeys in Middle-earth Time: SAT 6:00 PM
Number of Players: 5
Event is Full. If you register you will be added to waiting list
Registered: 5
Casey Munn, Meredith Adkins, Kyle Reed, Jamison Goertemiller, Brady Hesse
Room ID: Hall A Table ID: A18
Additional Information:
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Honey Buzz

Event #: SAT-BG-21 GM: Karissa Cooper
Event Description: Honey Buzz is a “worker bee” placement game with elements of tile-laying, recipe fulfillment, and memory. Use your beeples to expand your hive, collect nectar, and make certain types of honey to fulfill orders. Efficiently using your actions is the key to becoming the best bee on the block.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 4
Event is Full. If you register you will be added to waiting list
Registered: 4
Silas Gomes, Maranda Gomes, Debby Devlin, Ken Mason
Room ID: Hall A Table ID: A23
Additional Information:
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Mutant Chronicles: Siege of the Citadel @12pm

Event #: SAT-BG-22 GM: Robert Simpson
Event Description: In the retro scifi-horror future humanity is ever under threat from The Dark Legion. Heroes answer the call whether they be Cartel Doomtroopers, survivors from Earth’s wastelands, Luna Police Department, or the religious Brotherhood. Take control of a team to fight against the cross-dimensional alien threat.

Ages 10+ capable of basic teamwork. Rules are new player friendly.
https://boardgamegeek.com/boardgame/187056/siege-citadel
Duration: 5 hour(s)
Scale: Sponsor:
Rules: Siege of the Citadel (2019 version) Time: SAT 12:00 Noon PM
Number of Players: 8
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall A Table ID: TT1
Additional Information:
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Mutant Chronicles: Siege of the Citadel @6pm

Event #: SAT-BG-23 GM: Robert Simpson
Event Description: In the retro scifi-horror future humanity is ever under threat from The Dark Legion. Heroes answer the call whether they be Cartel Doomtroopers, survivors from Earth’s wastelands, Luna Police Department, or the religious Brotherhood. Take control of a team to fight against the cross-dimensional alien threat.

Ages 10+ capable of basic teamwork. Rules are new player friendly.
https://boardgamegeek.com/boardgame/187056/siege-citadel
Duration: 5 hour(s)
Scale: Sponsor:
Rules: Siege of the Citadel (2019 version) Time: SAT 6:00 PM
Number of Players: 8
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall A Table ID: TT1
Additional Information:
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Dune: Imperium – Uprising

Event #: SAT-BG-24 GM: Bridgette D
Event Description: In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle!

Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet.

The Dune: Imperium expansions Rise of Ix and Immortality work with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium.

The choices are yours. The Imperium awaits!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 3
Event is Full. If you register you will be added to waiting list
Registered: 3
Danielle Braun, Tim Mains, Andrew Mcelhinney
Room ID: Hall A Table ID: A19
Additional Information:
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Terraforming Mars + All expantions except Turmoil

Event #: SAT-BG-25 GM: Bridgette D
Event Description: EXPERANCED PLAYERS ONLY

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 4
Tickets Available
Registered: 2
Brian Ritz, Carolyn Blanco
Room ID: Hall A Table ID: A19
Additional Information:
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Gunfights & Gamblin' Second Edition

Event #: SAT-BG-26 GM: Jonathan Hartzell
Event Description: Are you feeling like a pioneer, or a renegade? Do you want to build a town, or burn one down? Gunfights & Gamblin' is a game drenched in theme--from keeping track of the game rounds by loading bullets into a revolver chamber, to the tongue-in-cheek descriptions on the cards. In the Second Edition, you will play with all-new character organization boards, game board, new cards, new mechanics and more! Strategy and luck take equal roles as you out-shoot, out-gamble and outsmart the other team to victory!
Duration: 2 hour(s)
Scale: Sponsor: Mid Level Meeple
Rules: Standard Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A21
Additional Information:
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Gunfights & Gamblin' Second Edition

Event #: SAT-BG-27 GM: Jonathan Hartzell
Event Description: Are you feeling like a pioneer, or a renegade? Do you want to build a town, or burn one down? Gunfights & Gamblin' is a game drenched in theme--from keeping track of the game rounds by loading bullets into a revolver chamber, to the tongue-in-cheek descriptions on the cards. In the Second Edition, you will play with all-new character organization boards, game board, new cards, new mechanics and more! Strategy and luck take equal roles as you out-shoot, out-gamble and outsmart the other team to victory!
Duration: 2 hour(s)
Scale: Sponsor: Mid Level Meeple
Rules: Standard Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A21
Additional Information:
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Fortune & Famine with Expansion

Event #: SAT-BG-28 GM: Jonathan Hartzell
Event Description: A light engine-builder set in medieval times of magic! Asymmetrical player powers, lots of worker types and a little push your luck in this easy to learn and easy to play game!
The expansion adds new worker types, a new side board for your kingdom that unlocks new mechanics, and brand new building types!
Duration: 2 hour(s)
Scale: Sponsor: Mid Level Meeple
Rules: Standard Time: SAT 6:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A21
Additional Information:
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Everdell

Event #: SAT-BG-29 GM: Ray Littleton
Event Description: Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?

Everdell is a game of dynamic tableau building and worker placement.

Will be including Bellfaire expansion.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Base game plus expansions Time: SAT 1:00 PM
Number of Players: 5
Event is Full. If you register you will be added to waiting list
Registered: 5
Kelly Sowder, Craig Wiseman, Silas Gomes, Maranda Gomes, Andy Rupley
Room ID: Hall A Table ID: A23
Additional Information:
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Beyond the Sun

Event #: SAT-BG-30 GM: Joe Hoover
Event Description: Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A29
Additional Information:
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Orléans

Event #: SAT-BG-31 GM: Laura Adkins
Event Description: During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France.

You will always want to take more actions than possible, and there are many paths to victory. The challenge is to combine all elements as best as possible with regard to your strategy.

Rules will be taught; Ages 12+ Complexity 3.03/5
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 3
Tickets Available
Registered: 2
Nancy Monahan, Richard Monahan
Room ID: Hall A Table ID: A22
Additional Information:
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Coimbra

Event #: SAT-BG-32 GM: Laura Adkins
Event Description: In the 15th and 16th century, Portugal is thriving under its leading role during the Age of Discovery. Nestled in the heart of Portugal, the city of Coimbra serves as a cultural center of the country. As the head of one of Coimbra's oldest houses, you seek to earn prestige by deepening relationships with nearby monasteries or funding expeditions of the era. To reach this goal, you must vie for the favors of the city's most influential citizens, even if you must offer a bit of coin or some protective detail.

Coimbra introduces an innovative new dice mechanism in which the dice players draft each round are used in multiple different ways and have an impact on many aspects of their decision making. While there are many paths to victory, players should always seek to optimize their opportunities with every roll of the dice. Combined with ever-changing synergies of the citizens, expeditions, and monasteries, no two games of Coimbra will ever be the same!

Rules will be taught; Ages 14+ Complexity 3.25/5
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 12:00 Noon PM
Number of Players: 3
Tickets Available
Registered: 1
Ken Mason
Room ID: Hall A Table ID: A22
Additional Information:
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Gugong

Event #: SAT-BG-33 GM: Laura Adkins
Event Description: China, 1570. China is under the reign of the Longqing Emperor, of the Ming Dynasty. He inherited a country in disarray after years of mismanagement and corruption. He resided in the Forbidden city, which was the seat of many emperors under the Ming Dynasty. Constructed from 1406 to 1420, the complex consists of 980 buildings and covers 72 ha (over 180 acres). It is also under the Ming Dynasty that the Great Wall of China was rebuilt, fortified, and expanded. Around this period, China was under heavy attack from the Mongols, so maintaining the Great Wall was essential. Most of what we now have left of the Great Wall, we owe to the Ming dynasty.

The country was already famous for its very intricate bureaucracy, but this also led to a lot of corruption. Even though the penalties for corruption were very high, the highest Officials of the Forbidden City would pretend to uphold the ban on corruption, by accepting gifts of petitioners, and returning one of seemingly lower value.

Gùgong uses this extraordinary custom as its basis. Players take on the role of powerful Chinese families trying to gain influence and power by exchanging gifts with Officials. The gift cards you offer as a player have to be of a higher value than the one you receive, forcing you to make strategic choices regarding which actions you want to take each turn. You will travel around China, sail down the Grand Canal, purchase precious jade, help construct the Great Wall, secure advantages through decrees, influence the game through intrigue, and ultimately, receive an audience with the emperor. If only 1 player succeeds in doing so, he wins. If several players succeed, the player with the most VPs among those players wins the game.

Rules will be taught; Ages 12+ Complexity 3.08/5
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Time: SAT 6:00 PM
Number of Players: 3
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A22
Additional Information:
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Clash of Cultures: Monumental Edition

Event #: SAT-BG-34 GM: Richard Monahan
Event Description: Classic 4x Civilization Game. Lead your culture from a single settlement to a sprawling empire. Discover new lands, build an ancient metropolis, research technological and social advances, and conquer rival civilizations.

Rules can be taught. Game is best for experienced gamers (Age 16+). Easiest to learn if you can watch video beforehand.
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Time: SAT 12:00 Noon PM
Number of Players: 3
Event is Full. If you register you will be added to waiting list
Registered: 3
Cathy Gorby, Darby Simpson, Ethan Simpson
Room ID: Hall A Table ID: A24
Additional Information:
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Apiary

Event #: SAT-BG-35 GM: Steve Moak
Event Description: In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction's strengths (measured in victory points) over one year's Flow. However, the Dearth quickly approaches, and your workers can take only a few actions before they must hibernate! Can you thrive or merely survive?

No experience necessary. Rules will be taught.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 3
Event is Full. If you register you will be added to waiting list
Registered: 3
John Messenger, Cheryl Messenger, Jon Cox
Room ID: Hall A Table ID: A29
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Earth

Event #: SAT-BG-36 GM: Steve Moak
Event Description: Earth is an open world engine builder for 1 to 5 players with simple rules but tons of strategic possibilities. With its encyclopedic nature and the enormous number of unique cards and combinations, every single game will allow you to discover new synergies and connections, just as our vast and fascinating world allows us to do!

No experience necessary. Rules will be taught.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 3
Tickets Available
Registered: 2
Debby Devlin, Ken Chancey
Room ID: Hall A Table ID: A30
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Five Tribes: The Djinns of Naqala

Event #: SAT-BG-37 GM: Umar Alkotob
Event Description: "Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!

Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.

As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate."
-Excerpt from BGG

A really strategic puzzley euro where each turn involves finding the path to the most points. Depending on the group, we may throw in one of the expansions. I will be teaching, so new players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A27
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Bullet

Event #: SAT-BG-38 GM: Umar Alkotob
Event Description: "In Bullet, players take on the role of heroines in a far-flung future Earth and use their incredible powers to defend the Earth from evil — as well as from one another! Each heroine's powers manifest in a different form, with players controlling sound, paper, technology, gravity, triangles, and more!

Turns are simultaneous. Place bullets in your sight, with the color of bullet determining the column and the number how far down in that column it is placed. Use actions to manipulate bullets to form configurations matching your patterns. Using a pattern removes bullets from your sight and sends them to the opponent. When placing bullets, you skip over existing bullets in the column you place it in, with the bullet hitting you if it is placed off your sight. At the end of the turn, you'll gain even more bullets from the center bag as well as what the opponent sent, ensuring each new turn is more hectic than the last!

Choosing what order to place bullets, use actions, and use patterns in is key to staying alive as long as possible! Playing with the optional timer makes for even more intense play!"
-Excerpt from BGG

A very unique real-time puzzle/push your luck game. Games take 15-30 mins so we'll be able to get a few matches in. We'll play the competitive Free-for-All mode and the cooperative Boss Battle mode. I will be teaching, so new players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 4
Tickets Available
Registered: 2
Susan Reeve, Roggi Mccord
Room ID: Hall A Table ID: A27
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Deception: Murder in Hong Kong

Event #: SAT-BG-39 GM: Umar Alkotob
Event Description: "Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes.

In the game, players take on the roles of investigators attempting to solve a murder case – but there's a twist. The killer is one of the investigators! Each player's role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer's team must deceive and mislead. This is a battle of wits!

The Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence. In order to succeed, the investigators must not only deduce the truth from the clues of the Forensic Scientist, they must also see through the misdirection being injected into the equation by the Murderer and Accomplice!

Find out who among you can cut through deception to find the truth and who is capable of getting away with murder!"
-Excerpt from BGG

Amazing social deduction game based on clues and logic more than bluffing/lying. Round take about 15mins, so we can get quite a few in and rotate the clue giver. I will be teaching, so new players are welcome!
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 6:00 PM
Number of Players: 12
Tickets Available
Registered: 4
Susan Reeve, Roggi Mccord, Darby Simpson, Ethan Simpson
Room ID: Hall A Table ID: A27
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Project L

Event #: SAT-BG-40 GM: Steven Dursch
Event Description: Build pieces, develop an engine, perfect your strategy, and win the game!

Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression!

The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?

—description from the publisher
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 5
Tickets Available
Registered: 1
Alan Schirtzinger
Room ID: Hall A Table ID: A30
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Tanks of Honor

Event #: SAT-BG-41 GM: Tim Burgoyne
Event Description: Get ready to lead your platoon into the battle field. Command will send you orders, but it will be up to you in guiding your tank and soldiers to victory. The Battlefield is a highly contested section of land two militaries are trying to control. 1v1 or 2v2 will decide. To Win - Destroy opponent’s tank in battle by lowering their HEALTH meter to zero. There are 3 ways to damage the HEALTH: (1) Make a direct hit when firing a marble from your tank, (2) have a soldier attack, or (3) command orders an airstrike on your opponent. Out smart and outlast those that stand across from you. 20-30min game time.
I am a new game designer looking for feedback and to make new friends! This game is inspired by my love for dexterity, abstract and combat boardgames.

Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A31
Additional Information:
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Tanks of Honor

Event #: SAT-BG-42 GM: Tim Burgoyne
Event Description: Get ready to lead your platoon into the battle field. Command will send you orders, but it will be up to you in guiding your tank and soldiers to victory. The Battlefield is a highly contested section of land two militaries are trying to control. 1v1 or 2v2 will decide. To Win - Destroy opponent’s tank in battle by lowering their HEALTH meter to zero. There are 3 ways to damage the HEALTH: (1) Make a direct hit when firing a marble from your tank, (2) have a soldier attack, or (3) command orders an airstrike on your opponent. Out smart and outlast those that stand across from you. 20-30min game time.
I am a new game designer looking for feedback and to make new friends! This game is inspired by my love for dexterity, abstract and combat boardgames.

Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SAT 9:00 AM
Number of Players: 4
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A32
Additional Information:
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Battlestation

Event #: SAT-BG-43 GM: Daniel Frohlich
Event Description: Battlestations is a tabletop starship simulator – a multi-map board game that simultaneously features ship-action in space AND the events on board the ships!

https://boardgamegeek.com/boardgameexpansion/266076/battlestations-second-edition-advanced-rule-book
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Battlestation Advanced 2nd edition Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A28
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Battlestation

Event #: SAT-BG-44 GM: Daniel Frohlich
Event Description: Battlestations is a tabletop starship simulator – a multi-map board game that simultaneously features ship-action in space AND the events on board the ships!

https://boardgamegeek.com/boardgameexpansion/266076/battlestations-second-edition-advanced-rule-book
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Battlestation Advanced 2nd edition Time: SAT 1:30 PM
Number of Players: 6
Tickets Available
Registered: 2
James Regan, Matthew Regan
Room ID: Hall A Table ID: A28
Additional Information:
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Battlestation

Event #: SAT-BG-45 GM: Daniel Frohlich
Event Description: Battlestations is a tabletop starship simulator – a multi-map board game that simultaneously features ship-action in space AND the events on board the ships!

https://boardgamegeek.com/boardgameexpansion/266076/battlestations-second-edition-advanced-rule-book
Duration: 4 hour(s)
Scale: Sponsor:
Rules: Battlestation Advanced 2nd edition Time: SAT 6:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A28
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SAT CARD GAMES

 

RACE FOR THE GALAXY

Event #: SAT-CG-1 GM: Eric Guttag
Event Description: Race for the Galaxy is the classic sci-fi themed phase/action selection game using cards to build a galactic civilization representing worlds, as well as technical and social developments. In each round, players secretly and simultaneously choose one of seven possible action cards representing one of those five phases, and then reveals those selected action cards. For those selected phases, every player performs that phase’s action, with the player(s) selecting that phase also getting a bonus. Explore to draw more cards. Develop cards (diamond-shaped) to gain special powers and bonuses. Settle black circle-shaped worlds by discarding cards, or conqueror red circle-shaped worlds using red military points. Consume Produced goods for Victory Point chips, or to gain more cards through trade. Produce goods on settled worlds having one of four colors (blue, brown, green or yellow) for later Consume actions. The player who creates the galactic empire having the most points from placed world and development cards, plus Victory Point chips wins. BEGINNERS, INCLUDING THOSE WHO WOULD LIKE TO “DEMYSTIFY” RACE’S CARD ICONOGRAPHY, AS WELL AS EXPERIENCED PLAYERS ARE WELCOME! MAY INCLUDE THE GATHERING STORM EXPANSION FOR THOSE WHO ARE INTERESTED.
Duration: 2 hour(s)
Scale: Sponsor:
Rules: Time: SAT 1:00 PM
Number of Players: 5
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A15
Additional Information:
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Chrononauts

Event #: SAT-CG-2 GM: Andy Rupley
Event Description: In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself. How would the timeline be different if Lincoln and JFK had not been assassinated? And is that the version of reality that you came from originally...the one you must return to in order to win? It's all packed into a fast and easy Fluxx-style card game that will take you to the beginning of time and back again.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SAT 11:00 AM
Number of Players: 5
Tickets Available
Registered: 1
Mark Rooper
Room ID: Hall A Table ID: A32
Additional Information:
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Playtest: BIG CHICKEN

Event #: SAT-CG-3 GM: James Likes Games
Event Description: BIG CHICKEN is a dynamic and fiercely competitive card game designed for 3 to 6 players, that requires an adaptive strategy as the game unfolds. While luck determines the cards you receive, victory hinges on cunning and planning. Get ready for intense gameplay, spirited banter, and a lot of fun!

PRIZES WILL BE AWARDED TO THE WINNERS OF EACH GAME!

BIG CHICKEN has been designed to play well with 3 to 6 players (playing individually, not as teams or partners). We’ve worked hard to preserve the most important aspects of gameplay no matter the number of players – with as little mechanical difference as possible – so the same strategies and planning can be applied to any variation.

If you've played any of the following card games -- Big Two, Gang of Four™, Crazy Eights, Uno™, Tycoon, President, Hearts, Spades, or Poker -- you'll already be familiar with some of the mechanics of this game. But even if you haven't, it's easy to learn and tons of fun.

(The game has already been playtested extensively -- so we know YOU'RE GOING TO HAVE FUN! This playtest is meant to confirm the viability of our balancing mechanics for different player counts, and solidify some of our recent rule enhancements. But we're looking for additional feedback and stress testing of our ruleset, ahead of our move from the prototype stage to the beginnings of the publishing stage.)
Duration: 1 hour(s)
Scale: Sponsor: James Likes Games
Rules: https://bigchickengame.com/rules Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A26
Additional Information:
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Playtest: BIG CHICKEN

Event #: SAT-CG-4 GM: James Likes Games
Event Description: BIG CHICKEN is a dynamic and fiercely competitive card game designed for 3 to 6 players, that requires an adaptive strategy as the game unfolds. While luck determines the cards you receive, victory hinges on cunning and planning. Get ready for intense gameplay, spirited banter, and a lot of fun!

PRIZES WILL BE AWARDED TO THE WINNERS OF EACH GAME!

BIG CHICKEN has been designed to play well with 3 to 6 players (playing individually, not as teams or partners). We’ve worked hard to preserve the most important aspects of gameplay no matter the number of players – with as little mechanical difference as possible – so the same strategies and planning can be applied to any variation.

If you've played any of the following card games -- Big Two, Gang of Four™, Crazy Eights, Uno™, Tycoon, President, Hearts, Spades, or Poker -- you'll already be familiar with some of the mechanics of this game. But even if you haven't, it's easy to learn and tons of fun.

(The game has already been playtested extensively -- so we know YOU'RE GOING TO HAVE FUN! This playtest is meant to confirm the viability of our balancing mechanics for different player counts, and solidify some of our recent rule enhancements. But we're looking for additional feedback and stress testing of our ruleset, ahead of our move from the prototype stage to the beginnings of the publishing stage.)
Duration: 1 hour(s)
Scale: Sponsor: James Likes Games
Rules: https://bigchickengames.com/rules Time: SAT 12:00 Noon PM
Number of Players: 5
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A30
Additional Information:
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Playtest: BIG CHICKEN

Event #: SAT-CG-5 GM: James Likes Games
Event Description: BIG CHICKEN is a dynamic and fiercely competitive card game designed for 3 to 6 players, that requires an adaptive strategy as the game unfolds. While luck determines the cards you receive, victory hinges on cunning and planning. Get ready for intense gameplay, spirited banter, and a lot of fun!

PRIZES WILL BE AWARDED TO THE WINNERS OF EACH GAME!

BIG CHICKEN has been designed to play well with 3 to 6 players (playing individually, not as teams or partners). We’ve worked hard to preserve the most important aspects of gameplay no matter the number of players – with as little mechanical difference as possible – so the same strategies and planning can be applied to any variation.

If you've played any of the following card games -- Big Two, Gang of Four™, Crazy Eights, Uno™, Tycoon, President, Hearts, Spades, or Poker -- you'll already be familiar with some of the mechanics of this game. But even if you haven't, it's easy to learn and tons of fun.

(The game has already been playtested extensively -- so we know YOU'RE GOING TO HAVE FUN! This playtest is meant to confirm the viability of our balancing mechanics for different player counts, and solidify some of our recent rule enhancements. But we're looking for additional feedback and stress testing of our ruleset, ahead of our move from the prototype stage to the beginnings of the publishing stage.)
Duration: 1 hour(s)
Scale: Sponsor: James Likes Games
Rules: https://bigchickengames.com/rules Time: SAT 6:00 PM
Number of Players: 4
Tickets Available
Registered: 2
Kathleen Noble, Taylor Noble
Room ID: Hall A Table ID: A31
Additional Information:
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No Thanks

Event #: SAT-CG-6 GM: Brian Ritz
Event Description: Beginners welcome. Even if you are new to card/board games feel free to join. This is a push your luck card game. This game will only last around 15 minutes.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SAT   Afternoon
Number of Players: 5
Tickets Available
Registered: 0
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Room ID: Table ID:
Additional Information:
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Learn to Play Skull

Event #: SAT-CG-7 GM: Chad Ashmore
Event Description: If you've never heard of Skull, you'll quickly learn about this card bluffing game and discover how addictive it can be. Its simple rules will allow anyone to get the most fun out of it. You're playing a traveler that has brought back presents: three perfumed flowers and a skull. I will teach you how to bluff and strategize in getting rid of your opponents with a skull or score points with your flowers.
Duration: 1 hour(s)
Scale: Sponsor:
Rules: Time: SAT   Afternoon
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Table ID:
Additional Information:
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SAT ROLE PLAYING GAMES



Dungeon Crawl Classics: Creep, Skrag, Creep!

Event #: SAT-RP-1 GM: Clyde McManaway
Duration: 4 hour(s)
Event Description: You’re no hero.

You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath.

Return to the glory days of fantasy with the Dungeon Crawl Classics Role-Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page…

The ship is adrift, and a crew is dead. When the passengers of the Star of Nostro awaken, drugged and bound, and discovered the crew is missing, a desperate race for survival begins. The vessel was meant to transport your group of humble villagers to a brighter future. It is not a coffin ship filled with mysterious deaths, dark plots, and a stalking horror which will not stop until it has feasted on every last soul.
Scale: Sponsor: Gongfarmer's Local 513th
Rules: Dungeon Crawl Classics (d20) Time: SAT 1:00 PM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A3
Additional Information:
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For the Glory of Rome

Event #: SAT-RP-2 GM: Ed Stanek
Duration: 4 hour(s)
Event Description: Gladiatorial arena combat against monsters from around the Empire! This 4th level Dungeon Crawl Classics adventure is set in the Pax Lexque campaign world. No experience necessary.
The roar of the crowd, the esteem of the populace, the thrill of combat, you crave it all! Your team of gladiators has won a chance to fight on the biggest stage of all, the Amphitheatrum Flavium a.k.a. the Colosseum of Rome. You will face off against a myriad of terrifying creatures. If you survive, you will receive the respect of the Emperor himself - and advance the glory of Rome.
Scale: Sponsor:
Rules: Dungeon Crawl Classics Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 1
Svetlana Belkin
Room ID: Hall A Table ID: A1
Additional Information:
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XCrawl: The Eternal City

Event #: SAT-RP-3 GM: Ed Stanek
Duration: 4 hour(s)
Event Description: It's gladiatorial arena combat on live TV!
XCrawl Classics is based on the Dungeon Crawl Classics RPG system. No experience necessary.
XCrawl is set in an alternate reality Earth where dungeon crawling is a live, televised blood sport. For over two thousand years, gladiatorial combat has thrilled viewers around the globe. Much has changed in later times, with the merging of technology and magic, but in some places, a sense of tradition in this sport remains strong. One such place is the city where it all began - the Eternal City - Rome. The hazards will surely be greater than you’ve faced before, but so also will be the glory. Whether you live or die... well that's of secondary importance, as long as the crowds are entertained.
Scale: Sponsor:
Rules: XCrawl Classics Time: SAT 6:00 PM
Number of Players: 6
Tickets Available
Registered: 3
Michael Markey, Gavin Markey, Tyler Stroud
Room ID: Hall A Table ID: A1
Additional Information:
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Mayhem on the Magtrain

Event #: SAT-RP-4 GM: Anthony Williams
Duration: 4 hour(s)
Event Description: You're no hero. You're a wasteland wanderer, a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten, ancient sciences.
You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the altered, the savage, the semi-sentient, and the artificially intelligent.
There are artifacts of the ancients to be won in the taboo lands, and you shall have them...

The tribal elders have summoned you, the tribe's seekers, because a deadly threat has been identified. The Sk'wik, a legendarily violent race of worm-folk that feeds on the decaying remnants of all organic life, have taken up residence near your village. They are known to harvest all living flora and fauna for miles around once they have established a burrow. They can't be allowed to establish this burrow and the seekers are the only ones who can stop them...

Scale: Sponsor:
Rules: MCC Mutant Crawl Classics d20 Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 1
Mike Leach
Room ID: Hall A Table ID: A1
Additional Information:
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The Tick

Event #: SAT-RP-5 GM: Joe Tromblay
Duration: 4 hour(s)
Event Description: The Tick must stop a gang of Villains that include Chairface Chippendale, El Seed, The Evil Midnight Bomber What Bombs At Midnight and others. But he is not alone as his friends American Maid, Sewer Urchin, The Crusading Chameleon, and (of course) Arthur join him to save The City. Based on the original Saturday morning cartoon. Lots of laughs are certain to follow in this rules-light super-hero game.
Scale: Sponsor:
Rules: Teenagers From Outer Space Time: SAT 1:00 PM
Number of Players: 6
Event is Full. If you register you will be added to waiting list
Registered: 6
Mark Heppert, Michael Barrett, Shelly Barrett, Shana Rohr, David Ballenger, Gregg Legters
Room ID: Hall A Table ID: A2
Additional Information:
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DCC RPG Umerica: The Year Kizz Saved Santa and Learned the True Meaning of Black Friday

Event #: SAT-RP-6 GM: Michael Markey
Duration: 4 hour(s)
Event Description: Your elaborate plans are interrupted by Kizz, the intergalactic god of Rock! Something is amiss at the North Pole, and you’re (probably) the dudes to fix it!

This uses the Umerica setting for Dungeon Crawl Classics. Pregenerated characters will provide for a quick start with all the different rules for the setting noted. All aboard for the gonzo apocalypse!
Scale: Sponsor:
Rules: Dungeon Crawl Classics Time: SAT 9:00 AM
Number of Players: 5
Tickets Available
Registered: 1
David Maltbie
Room ID: Hall A Table ID: A2
Additional Information:
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PFS2 #5-08: Protecting the Firelight (replayable)

Event #: SAT-RP-7 GM: Brian Dailey
Duration: 5 hour(s)
Event Description: A Pathfinder Society Scenario designed for 5th- through 8th-level characters. (pregen characters available)

The Pathfinder Society is invited by Mayor Deyahi to take part in a special traditional ceremony known as the Festival of Fire! This ceremony has been performed for generations and is always an honor for the group of warriors chosen to defend the sacred bonfire. While it's expected that there will be several spirits and undead appearing throughout the evening, what Niishan is unaware of is the fact that an unknown figure has been watching the ceremony for its entirety, waiting for the time that the warriors are weak enough to make their move. With the Pathfinders appearing to fill this role, they see their chance to attack and make Niishan feel their ancient wrath. It's up to the PCs to hold off this villain and the other spirits, ensuring that the ceremony is successful and Niishan remains safe!
Scale: Sponsor:
Rules: Pathfinder 2E Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 3
Dennis Rahe, Tara Robinson, Garrick Williams
Room ID: Hall A Table ID: TT6
Additional Information:
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PFS2 #5-10: The Crocodile's Smile

Event #: SAT-RP-8 GM: Brian Dailey
Duration: 5 hour(s)
Event Description: A Pathfinder Society Scenario designed for 1st- through 4th-level characters. (pregen characters available)

After ensuring that Fasiel ibn Sazadin saw Qadiran justice for his crimes, the Pathfinder Society received a mysterious letter from his benefactor detailing that she now sees the Society as a formidable opponent. After receiving this, Venture-Captain Safa spent quite some time traveling and researching across Qadira and Nex, only to find that the benefactor resides in Jalmeray and is a rakshasa with fine tastes. In order to find out more information about her, Safa and Rashmivati are sending a small crew of Pathfinders to attend a local auction in order to do some reconnaissance. However, while attending the formal event, the Pathfinders can't help but notice that it looks like one of the guests might have some sticky fingers!
Scale: Sponsor:
Rules: Pathfinder 2E Time: SAT 6:00 PM
Number of Players: 6
Event is Full. If you register you will be added to waiting list
Registered: 6
Dennis Rahe, Tara Robinson, Martin Auhagen, Garrick Williams, Dennis Heitman, Robert Heitman
Room ID: Hall A Table ID: TT6
Additional Information:
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Pathfinder Bounty #5: Witch's Winter Holiday

Event #: SAT-RP-9 GM: Brian Dailey
Duration: 1 hour(s)
Event Description: A Pathfinder Bounty designed for 1st-level characters. (replayable)

Everyone loves Winter Week! But a witch in a quiet town isn’t finding the preparations for the big holiday feast as joyful as usual, and she’s overwhelmed by all the work left to do. As the PCs respond to her request for helpers, can they ensure the festivities go off without a hitch?
Scale: Sponsor:
Rules: Pathfinder 2nd Edition Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: TT6
Additional Information:
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Pathfinder Bounty #20: Burden in Bloodcove

Event #: SAT-RP-10 GM: Brian Dailey
Duration: 1 hour(s)
Event Description: A Pathfinder Bounty designed for 3rd-level characters. (replayable)

A member of the Aspis Consortium is tasked with inspecting all incoming shipments to the port of Bloodcove. The job is too much for one person, and she calls in skilled adventurers to assist with the inspections. Of course, not all is as it seems, and the Consortium’s many enemies have snuck dangers into several of the incoming shipments. It’s up to the hired help to figure out what’s good for transport and what needs a more ‘thorough’ inspection.
Scale: Sponsor:
Rules: Pathfinder 2nd Edition Time: SAT 10:30 AM
Number of Players: 6
Tickets Available
Registered: 1
Allen Snyder
Room ID: Hall A Table ID: TT9
Additional Information:
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SFS Season 6 Intro: Year of Fortune's Fall

Event #: SAT-RP-11 GM: Brian Dailey
Duration: 5 hour(s)
Event Description: A Starfinder Society Scenario designed for 1st- through 4th-level characters.

The Starfinder Society travels to Castrovel to attend a museum gala celebrating the grand opening of its latest archaeological exhibit: a showcase of ancient civilizations of the Vast. With artifacts and belongings from the Scoured Stars in tow, the Starfinders prepare an exhibit display, network with esteemed archaeologists and organizations, and enjoy the event. But when a gang of violent thieves interrupts the gala, it’s up to the Starfinders to save lives, preserve priceless artifacts, and bring the thieves to justice!
Scale: Sponsor:
Rules: Starfinder Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: TT5
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SFS #6-13: Beginning of the End

Event #: SAT-RP-12 GM: Brian Dailey
Duration: 5 hour(s)
Event Description: A Starfinder Society Scenario designed for 5th- through 8th-level characters.

Time is running short as the nefarious Order of Dawning Fate turns their experimental doomsday weapon upon a defenseless metropolis in the Vast! With millions of lives in danger, it’s up to the Starfinder Society to navigate the streets of the crumbling city, locate and destroy the doomsday weapon, and save the city from destruction! Yet, fate is not on the Society’s side as Kebzec, a founder of the Order of Dawning Fate, oversees the weapon’s deployment and defenses. Will the Starfinders emerge victorious, or will they meet their end at the hands of the Order of Dawning Fate?
Scale: Sponsor:
Rules: Starfinder Time: SAT 6:00 PM
Number of Players: 6
Tickets Available
Registered: 2
Neil Geoppinger, Allen Snyder
Room ID: Hall A Table ID: TT5
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Goblins Attack?

Event #: SAT-RP-13 GM: Bobby Finks
Duration: 4 hour(s)
Event Description: A small farming town is being plagued by Goblins?
This town is the capital's largest supplier of grain and without it, more than half the country will starve this winter.
Can your team save the town and its people?
I have pre-made characters for you to use or you can make your own level 5, 3.5 edition character.
This game can hold up to 10 players but can be won with as little as 4.
This campaign is great for new and experienced players.
Scale: Sponsor: Rising Phoenix Gaming Group
Rules: Dungeons and Dragons 3.5 Ed. Time: SAT 9:00 AM
Number of Players: 10
Tickets Available
Registered: 6
Jack James, Kathleen Noble, Taylor Noble, Jack Smith, Phil Cook, Em Daniels
Room ID: Hall A Table ID: A13
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Dark Pyramid

Event #: SAT-RP-14 GM: Bobby Finks
Duration: 4 hour(s)
Event Description: After months of travel through the Realms your group arrives at a massive pyramid made of the blackest stone. Inside is your target, the source of all evil in these lands, the Mummy-Lich. Promised riches and status are yours once he is dead by your hands.
I have pre-made characters for you to use or you can make your own level 10, 3.5 edition character.
This game can hold up to 10 players but can be won with as little as 5.
This campaign is great for new and experienced players.
Scale: Sponsor: Rising Phoenix Gaming Group
Rules: Dungeons and Dragons 3.5 Ed. Time: SAT 6:00 PM
Number of Players: 10
Tickets Available
Registered: 2
Jack James, Scott Huss
Room ID: Hall A Table ID: A13
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Netcrawl RPG Play Test

Event #: SAT-RP-15 GM: James Pozenel
Duration: 4 hour(s)
Event Description: You are coherent data traveling at the speed of light,
a digital avatar searching for computerized information.
There is something hidden in the virtual realms, and you shall hack it.
Netcrawl is a TTRPG about adventuring inside a computer system. Everyone goes in, seconds pass in the meatspace as players spend hours conquering a cyber-dungeon - together.
Come play test with the creator of Netcrawl RPG (more info about Netcrawl https://www.patreon.com/collection/121293)
Scale: Sponsor:
Rules: DCC RPG Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 4
Michael Winter, Chip Hodges, Michael Underwood, Mike Leach
Room ID: Hall A Table ID: A10
Additional Information:
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DCC RPG: Tragedy at Wood-witch Rise

Event #: SAT-RP-16 GM: Nicholas Baran
Duration: 4 hour(s)
Event Description: All the children in Stennard know that they shouldn't play in the Whispering Wood, especially around Wood-witch Rise. The Rise is a place notorious for mysterious disappearances and horrific accidents. To impulsive youth, however, stories are just stories, until Anise Muttwrangler goes missing.
Scale: Sponsor:
Rules: Dungeon Crawl Classics RPG Time: SAT 6:00 PM
Number of Players: 8
Tickets Available
Registered: 2
Timothy Stone, John Abner
Room ID: Hall A Table ID: TT8
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PFS2 #5-09: Equal Exchanges - Skymetal Hoard

Event #: SAT-RP-18 GM: Brian Dailey
Duration: 5 hour(s)
Event Description: A Pathfinder Society Scenario designed for 5th- through 8th-level characters. (pregen characters available)

As part of the secret agreement between the underworld dragon Valashinaz and the Waterfall, a group of Pathfinders is sent to a small island off of Minata to gather a collection of skymetals from an abandoned temple to Valashinaz. As the temple was abandoned ages ago, the island should be uninhabited, however the Pathfinders quickly discover this isn't so and someone has made their home on the island. The Pathfinders will need to dodge these new inhabitants while collecting the treasure, all while also making sure to avoid Valashinaz's beloved pet squishies. Those akatas have one rough bite...
Scale: Sponsor:
Rules: Pathfinder 2E Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 5
Michael Ross, Jacob Ross, John Ross, Dennis Heitman, Robert Heitman
Room ID: Hall A Table ID: TT9
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Pathfinder One-Shot #3: Head Shot the Rot

Event #: SAT-RP-19 GM: Brian Dailey
Duration: 5 hour(s)
Event Description: (level 3 pregens provided)

Taking a much-needed relaxing break in between escapades, four gun-toting adventurers post up in a dingy bar in one of Alkenstar's entertainment districts. Right across the street at a theater, people flood inside to catch the premiere of a highly-advertised play, but what comes out of the theater is far more dangerous. As people scatter to safety in the dusty streets, its up to the group of gunslingers in the bar to set things right.

This short Pathfinder 2nd edition adventure written by Michael Sayre is intended to be completed in a single session and includes four 3rd-level pregenerated gunslinger characters, who make use of the exciting new equpment and rules found in Pathfinder Guns & Gears, whose backstories and motivations tie closely to one another.
Scale: Sponsor:
Rules: Pathfinder 2E Time: SAT 6:00 PM
Number of Players: 6
Tickets Available
Registered: 3
Michael Ross, Jacob Ross, John Ross
Room ID: Hall A Table ID: TT9
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Seasonally apropos pun game

Event #: SAT-RP-20 GM: Elizabeth Legner
Duration: 4 hour(s)
Event Description: They say the wee folk deep in the woods keep the animals and forest healthy. But lately everything the hunters bring in is diseased. What could be wrong?
A Dragon Storm game for characters up to 100 card points. Demo characters and rules available as needed.
Scale: Sponsor: The Guild for Dragon Storm
Rules: Dragon Storm 2.0 Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A11
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The Dare-Luck Club in: “When the Dead Walk, The Living Should Run!”

Event #: SAT-RP-21 GM: Louis Hoefer
Duration: 4 hour(s)
Event Description: Professor Dorimere was quite excited when he contacted you about a new artifact he just got in. After school you and your oddball friends bike over to the museum –but something just isn’t right. The door is open, but the lights are off in the galleries. And what’s that distant moan, is the professor hurt?

This tale pits your club of reject-adolescents against elder evils and the undead. As the Ander-Whyles Museum comes under siege, can you figure out how to stop these dark forces and rescue the beloved curator?
This adventure comes from the published adventure anthology, “Mayhem-Museum.” It uses the Dare-Luck Club RPG rule set –an easy to learn system.
Scale: Sponsor: Dandyline Games
Rules: The Dare-Luck Club RPG Time: SAT 9:00 AM
Number of Players: 6
Tickets Available
Registered: 1
Timothy Stone
Room ID: Hall A Table ID: A9
Additional Information:
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The Floating Spoils of Czar BeeZare

Event #: SAT-RP-22 GM: Louis Hoefer
Duration: 3 hour(s)
Event Description: Rumors have spread about a clan of marauders using an ancient airship to decimate villages and steel away anything not nailed down. Now, your simple village is beset by an ominous cloud. Could it be the infamous Czar BeeZare and his sky pirates? Defend your village and discern how to make a strike against this flying fortress in an era of mutants and post-apocalyptic warlords! If you are not familiar with MCC, we will teach you the rules.
Scale: Sponsor: Dandyline Games
Rules: Mutant Crawl Classics Time: SAT 6:00 PM
Number of Players: 6
Tickets Available
Registered: 4
Mark Heppert, Michael Underwood, Gregg Legters, Svetlana Belkin
Room ID: Hall A Table ID: A9
Additional Information:
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The Diner - Demonomicon

Event #: SAT-RP-23 GM: Michael Underwood
Duration: 3 hour(s)
Event Description: Scenario:
The unsuspecting members of the renowned band Gibbering Mouther stumble upon a sinister artifact known as the Demonomicon. Initially dismissing it as a mere prop, they unwittingly unleash an unspeakable evil by reading from its forbidden pages. In an instant, the Last Stop Diner is thrust into a nightmarish dimension where the veil between worlds is torn asunder. Surrounded by unseen horrors lurking in the shadows, the band members and other diner occupants find themselves beset from all sides, battling for their very souls in a desperate struggle to survive.

System:
Descend into the depths of darkness with our Horror RPG, powered by the chilling and immersive Year Zero Engine. In this haunting journey, you will face your deepest fears and confront twisted nightmares that will shake you to your core. Prepare to confront supernatural terrors and sinister beings that lurk in the shadows, waiting to claim their next victim. Our immersive ruleset and bone-chilling mechanics will transport you to the edge of madness, where every decision you make could mean the difference between life and death. Will you have the strength to survive the horrors that await? Or will you be consumed by the darkness that surrounds you?
Scale: Sponsor: DMDave
Rules: Horror RPG (Year Zero Engine) Time: SAT 9:00 AM
Number of Players: 4
Event is Full. If you register you will be added to waiting list
Registered: 4
Mark Heppert, Gregg Legters, James Regan, Matthew Regan
Room ID: Hall A Table ID: A3
Additional Information:
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The Doom that Came to Knoxville

Event #: SAT-RP-24 GM: Andrew Adkins
Duration: 4 hour(s)
Event Description: There’s been a lot of talk about Dwight Palahniuk, the conspiracy author. Right after he moved into town, people started to disappear. Some people say he’s the leader of an apocalyptic cult of fanatics. The MacClintock clan is taking these rumors seriously. They hired a team of supernatural beings to find out who, or what, Palahniuk really is, and put a stop to these disappearances.
Scale: Sponsor: Cincinnati Adventurer's Guild
Rules: Urban Shadows Time: SAT 1:00 PM
Number of Players: 5
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A12
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Pathfinder Bounty #18: From Family Lost

Event #: SAT-RP-25 GM: Brian Dailey
Duration: 1 hour(s)
Event Description: A Pathfinder Bounty designed for 3rd-level characters. (replayable)

When the Fifth Mendevian Crusade ended, the hamlet of Bulviss was one of many casualties on the Mendevian side of the border. Overrun by demons and their allies, the hamlet hasn’t been touched since a band of crusaders cleared out the demonic influence that lingered. Now, contracted by an interested party, a group of adventurers must head into the ruins of Bulviss to find a missing deed and any other surviving treasures. Have the demons truly been removed, or are there other, darker secrets waiting in the ruins?
Scale: Sponsor:
Rules: Pathfinder 2nd Edition Time: SAT 10:30 AM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: TT5
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Old-School Essentials: Eye of the Watcher (A Science Fantasy Adventure)

Event #: SAT-RP-26 GM: John Abner
Duration: 4 hour(s)
Event Description: It started with missing goats, then random thefts, cut down orchard trees and now the ransacking of the Samira farm. Who’s behind these crimes in this normally peaceful valley? Rumors about the ruins in the surrounding arid hills have resurfaced, along with their ties to the evil empire that ruled these lands long ago.

Who will come forward and set these wrongs to right? Who will uncover the dark, distance past and fall under the all-seeing Eye of the Watcher?

Old-School Essentials Classic Fantasy is a complete retelling of the classic 1980s Basic/Expert game, including all rules, character options, spells, monsters and magic items.
Scale: Sponsor:
Rules: Old-School Essentials Classic Fantasy Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A8
Additional Information:
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Dragon Storm: Blood on the Scarecrow

Event #: SAT-RP-27 GM: Ann Gray
Duration: 4 hour(s)
Event Description: Is everything all right in farm country? Journey through the feilds and find out.
Up to 125 CP
Scale: Sponsor:
Rules: Dragon Storm 2.0 Time: SAT 9:00 AM
Number of Players: 8
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A8
Additional Information:
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The Diner - Slime

Event #: SAT-RP-28 GM: Kim Chambers
Duration: 3 hour(s)
Event Description: Scenario:
The Last Stop Diner becomes the target of a terrifying and mysterious green slime creature. As panic ensues, the military swiftly intervenes, imposing a strict quarantine on the restaurant. Believing the creature to be of extraterrestrial origin, the military's measures effectively trap the survivors inside, leaving them no choice but to confront the slimy menace and unravel the truth behind its arrival.

System:
Descend into the depths of darkness with our Horror RPG, powered by the chilling and immersive Year Zero Engine. In this haunting journey, you will face your deepest fears and confront twisted nightmares that will shake you to your core. Prepare to confront supernatural terrors and sinister beings that lurk in the shadows, waiting to claim their next victim. Our immersive ruleset and bone-chilling mechanics will transport you to the edge of madness, where every decision you make could mean the difference between life and death. Will you have the strength to survive the horrors that await? Or will you be consumed by the darkness that surrounds you?
Scale: Sponsor: DMDave
Rules: HorrorRPG (Year Zero Engine) Time: SAT 1:00 PM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A5
Additional Information:
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The Diner - Mind Eaters

Event #: SAT-RP-29 GM: Jeff Chambers
Duration: 3 hour(s)
Event Description: The Last Stop Diner transforms into a cauldron of suspense and uncertainty. A group of alien bounty hunters, expertly disguised as humans, stage a dramatic holdup. They possess valuable knowledge—they are aware of the presence of mind eaters, insidious creatures capable of possessing unsuspecting victims within the diner's walls.


Descend into the depths of darkness with our Horror RPG, powered by the chilling and immersive Year Zero Engine. In this haunting journey, you will face your deepest fears and confront twisted nightmares that will shake you to your core. Prepare to confront supernatural terrors and sinister beings that lurk in the shadows, waiting to claim their next victim. Our immersive ruleset and bone-chilling mechanics will transport you to the edge of madness, where every decision you make could mean the difference between life and death. Will you have the strength to survive the horrors that await? Or will you be consumed by the darkness that surrounds you?
Scale: Sponsor: DMDave
Rules: Horror RPG (Year Zero Engine) Time: SAT 6:00 PM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A5
Additional Information:
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Dark Aeons: A New Dark Age - Data Games

Event #: SAT-RP-30 GM: Bree Orlock
Duration: 5 hour(s)
Event Description: Dark Aeons: A New Dark Age takes place in the next setting era of the Dark Aeons universe. A horrifying plague has wiped out most of the world’s population leaving a mostly dead world in its place. The Cast has been tasked with a mission to find out why 6 corporate executives of the Dark Star Corporation have been killed by their own replicant assistants. Who is behind these killings? Why were these executives murdered? What secret were they hiding?
Scale: 3-8 players Sponsor: Stardust Publications
Rules: Dark Aeons: The Atlantean Chronicles RPG Time: SAT 2:30 PM
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: A4
Additional Information:
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Justice League - Escape from New York

Event #: SAT-RP-31 GM: Chris Skinner
Duration: 4 hour(s)
Event Description: Play as junior members of the Justice League as they investigate a strange energy signature that changes everything they think they know about the Big Apple!

This game is new player friendly. I will teach the rules as we play and there will be pre-gen characters to choose from.
Scale: Sponsor:
Rules: Mutants and Masterminds 3rd Edition Time: SAT 9:00 AM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A7
Additional Information:
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Marvel's Avengers - What's Wrong With Hulk

Event #: SAT-RP-32 GM: Chris Skinner
Duration: 4 hour(s)
Event Description: Play as the world's mightiest heroes as they race against time to save their green friend.

This game is new player friendly. The rules will be taught as we play and pre-gen characters will be available to choose from.
Scale: Sponsor:
Rules: Mutants and Masterminds 3rd Edition Time: SAT 1:00 PM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A7
Additional Information:
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Himbo Treasure hunt

Event #: SAT-RP-33 GM: Gregory Bick
Duration: 2 hour(s)
Event Description: YOU are a bunch of muscular people who are good-natured and not academically inclined. You’re on a mission to save the local gym from being demolished and repurposed into some high-end apartments. Lucky for you, you’ve heard tell of an ancient treasure buried under your high street way back in 1973! You’ve got until 5pm to find the hidden treasure and buy back the lease.
Scale: Sponsor:
Rules: One-Page RPG Time: SAT 9:00 AM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A6
Additional Information:
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One time at Bard Camp

Event #: SAT-RP-34 GM: Gregory Bick
Duration: 3 hour(s)
Event Description: YOU are a trainee bard at Bardic Community College. You’ve been waiting all year for the highlight of the season – Bard Camp, a creative retreat where students mix, mingle, jam and party all night long. You’ve got one week to achieve your dreams before you have to go back to the real world.
Scale: Sponsor:
Rules: One-Page RPG Time: SAT 1:00 PM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A6
Additional Information:
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Dragon Storm: Batten Down the Hatches

Event #: SAT-RP-35 GM: Kris Williams
Duration: 4 hour(s)
Event Description: Sister Green says there is a storm coming to Oak Harbor and has asked the Valarians for aid in protecting the village. An adventure for characters up to 150 CP. No experience with game is necessary. Pre-gens will be available.
Scale: Sponsor: Guild for Dragon Storm
Rules: Dragon Storm 2.0 Time: SAT 6:00 PM
Number of Players: 6
Open Table walk up and play, not tickets required
Registered: 0
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Room ID: Hall A Table ID: A2
Additional Information:
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SAT TABLE TOP MINIATURES GAMES

 

Armored Predators

Event #: SAT-TA-1 GM: Jay Thompson
Event Description: 6 mm tank battles played on a large open battlefield. “Operation Compass”, English Dominion forces versus Italians tanks in North Africa using house rules. The Italians have "Crossed the Wire" and invaded Egypt. Can the British stop them?
Duration: 4 hour(s)
Scale: 6 mm Sponsor:
Rules: House Rules Time: SAT 10 AM
Number of Players: 8
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B18
Additional Information:
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Armored Predators

Event #: SAT-TA-2 GM: Jay Thompson
Event Description: 6 mm tank battles played on a large open battlefield. “Operation Compass”, English Dominion forces versus Italians tanks in North Africa using house rules. The Italians have "Crossed the Wire" and invaded Egypt. Can the British stop them?
Duration: 4 hour(s)
Scale: 6 mm Sponsor:
Rules: House Rules Time: SAT 4:00 PM
Number of Players: 8
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B18
Additional Information:
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For those about to Die: Gladiator Games

Event #: SAT-TA-3 GM: Randy Miller
Event Description: “Are you not entertained?” Teams of gladiators fight to entertain the emperor and the citizens of Rome - will the emperor spare those that fall during the match? Players control several gladiators in cooperation with other teammates to win. In this easy-to-learn and fun-to-play system, exhaustion is just as deadly as being wounded. This game features an actual arena model where inside the 28mm gladiators duel to the finish. Rules: Arena Games
Duration: 3 hour(s)
Scale: 28mm Sponsor: HMGS-GL
Rules: Arena Games Time: SAT 6:00 PM
Number of Players: 6
Tickets Available
Registered: 1
Andy Swingle
Room ID: Hall B Table ID: B36
Additional Information:
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Macdonald’s attack

Event #: SAT-TA-5 GM: Robert Sprague
Event Description: Macdonald’s attack at Bautzen
Duration: 4 hour(s)
Scale: 28mm Sponsor:
Rules: Black powder 28mm Time: SAT 1:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B20-30
Additional Information:
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Epic Space Marine VS Eldar

Event #: SAT-TA-6 GM: Richard Smethurst
Event Description: Imperial marines and titans battle Eldar hosts for planetary control. Simple rules with unit variations, younger commanders with adult co-commander.
Duration: 4 hour(s)
Scale: 6mm Sponsor: Gamers of O.I.NK.
Rules: Space Marine Time: SAT 6:00 PM
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B10
Additional Information:
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Star Trek: Starship Tactical Combat Simulator

Event #: SAT-TA-4 GM: Joe Tromblay
Event Description: Captain Kirk and the Enterprise are assigned the mundane rotating duty of patrolling the Neutral Zone. Mundane; that is, until the Romulans decide to invade in force. The Enterprise must lead a Spartan force of Federation ships to hold out until reinforcements arrive. Rules will be from the board game but will utilize minis.
Duration: 4 hour(s)
Scale: Sponsor:
Rules: FASA Star Trek: Starship Tactical Combat Simulator Time: SAT 9:30 AM
Number of Players: 8
Tickets Available
Registered: 1
Joey Carpenter
Room ID: Hall B Table ID: B11
Additional Information:
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The Battle of Fort Recovery

Event #: SAT-TA-7 GM: Matt Davidson
Event Description: The attack on Fort Recovery by the Indian Confederation of tribes vs The Legion of the United States. June 30th 2024 will be the 230th anniversary of this battle in 1794 which took place in present day Fort Recovery, Ohio.
Duration: 4 hour(s)
Scale: 28mm Sponsor: Wayne's Legion Historical Gamers
Rules: Muskets and Tomahawks 2 Time: SAT 4:00 PM
Number of Players: 6
Tickets Available
Registered: 3
Michael Cooper, Casey Munn, David Trouten
Room ID: Hall B Table ID: B22
Additional Information:
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FIGHTING STEAM - Super Ships of the Confederacy

Event #: SAT-TA-8 GM: Paul Meyer
Event Description: Distinctly hypothetical “What If’ scenario featuring the most famous ships of the CSN vs. their historical Federal opponents in a four-way blue water collision.
Fighting Steam is a fast-play game for ACW naval actions inspired by the SPI classic Fighting Sail.
Duration: 4 hour(s)
Scale: 1/1000 Sponsor:
Rules: FIGHTING STEAM (Modified version) Time: SAT 6:00 PM
Number of Players: 8
Tickets Available
Registered: 3
Derek Johns, Kevin Mccarthy, Max Brodbeck
Room ID: Hall B Table ID: B16
Additional Information:
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CHECK YOUR SIX! - Battle Hymn meets Devotion

Event #: SAT-TA-9 GM: Paul Meyer
Event Description: A tribute to Korean air war movies (there are some!).
Mustangs, Corsairs, Spads, Yaks and Laggs clash as two F-51 jocks spot a USN strike in trouble and decide that the squids need some help.
Duration: 4 hour(s)
Scale: 1/144 Sponsor:
Rules: CHECK YOUR SIX! (Some House Rules) Time: SAT 10:00 AM
Number of Players: 6
Tickets Available
Registered: 3
Karl Strohmeyer, Ronald Roden, Irving Horowitz
Room ID: Hall B Table ID: B16
Additional Information:
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battle of austerlitz 1805

Event #: SAT-TA-10 GM: victor hiris
Event Description: can napoleon defeat a coalition army of russians and austrians
Duration: 4 hour(s)
Scale: 6mm Sponsor:
Rules: polemos Time: SAT 6:00 PM
Number of Players: 12
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B33
Additional Information:
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In The Skies Over Flanders

Event #: SAT-TA-11 GM: Nick Yankosky
Event Description: Fly your 'kite' in the skies over Europe as the Central Powers battle the Entente for domination. Pilots can pursue and attempt to destroy the enemy bombers or control one of a variety of Great War aircraft in one on one or large scale fighter dogfights. Blue Skies, Wood and Canvas is a realistic rules set you can learn in 10 minutes and master during your first game.

Rules are available as a FREE download at:
https://nyankosky.wixsite.com/rivertownpubs/blue-skies-wood-canvas-downlo

Walk ups welcome. New players can be added to games in progress or new participate in the next game. Games will last about one hour. NO LIMIT ON THE NUMBER OF PLAYERS!
Duration: 2 hour(s)
Scale: 1/144 Sponsor: Rivertown Publications
Rules: Blue Skies, Wood and Canvas Time: SAT 10:00 AM
Number of Players: 14
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B27
Additional Information:
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In The Skies Over Flanders

Event #: SAT-TA-12 GM: Nick Yankosky
Event Description: Fly your 'kite' in the skies over Europe as the Central Powers battle the Entente for domination. Pilots will intercept an enemy recon flight or control one of a variety of Great War aircraft in one on one or large scale fighter dogfights. Blue Skies, Wood and Canvas is a realistic rules set you can learn in 10 minutes and master during your first game.

Rules are available as a FREE download at:
https://nyankosky.wixsite.com/rivertownpubs/blue-skies-wood-canvas-downlo

Walk ups welcome. New players can be added to games in progress or new participate in the next game. Games will last about one hour. NO LIMIT ON THE NUMBER OF PLAYERS!
Duration: 2 hour(s)
Scale: 1/144 Sponsor: Rivertown Publications
Rules: Blue Skies, Wood and Canvas Time: SAT 1:00 PM
Number of Players: 14
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B27
Additional Information:
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Decision on the Danube 1809

Event #: SAT-TA-13 GM: Steve Verdoliva
Event Description: Austrians attack an isolated French Corps as the Bavarian Corps marches to the sound of the guns.
Duration: 4 hour(s)
Scale: 6mm Sponsor:
Rules: Madrid to Moscow Time: SAT 10:00 AM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B38
Additional Information:
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Hole in the Wall

Event #: SAT-TA-15 GM: John Lay
Event Description: You are a Posse of Pinkerton Men that have gotten a tip on the location of the “Hole in the Wall Hide out.” Are you Man enough to go in to see if the gang is still there and collect the reward? Looking for 7 players to demo the Gunfighters Ball Cowboy rules and have a good time. Tickets $5 each should get your moneys worth. Start time 10am ends 12pm 2H.
Duration: 2 hour(s)
Scale: 28mm Sponsor: Knuckeldusters
Rules: Gunfight Ball Time: SAT 10:00 AM
Number of Players: 7
Tickets Available
Registered: 1
Clem Moore
Room ID: Hall B Table ID: B13
Additional Information:
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Hole in the Wall

Event #: SAT-TA-16 GM: John Lay
Event Description: You are a Posse of Pinkerton Men that have gotten a tip on the location of the “Hole in the Wall Hide out.” Are you Man enough to go in to see if the gang is still there and collect the reward? Looking for 7 players to demo the Gunfighters Ball Cowboy rules and have a good time. Tickets $5 each should get your moneys worth. Start time 1pm ends 3pm
Duration: 2 hour(s)
Scale: 28mm Sponsor: Knuckeldusters
Rules: Gunfight Ball Time: SAT 1:00 PM
Number of Players: 7
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B13
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Hole in the Wall

Event #: SAT-TA-17 GM: John Lay
Event Description: You are a Posse of Pinkerton Men that have gotten a tip on the location of the “Hole in the Wall Hide out.” Are you Man enough to go in to see if the gang is still there and collect the reward? Looking for 7 players to demo the Gunfighters Ball Cowboy rules and have a good time. Tickets $5 each should get your moneys worth Start time 4pm end time 6pm
Duration: 2 hour(s)
Scale: 28mm Sponsor: Knuckeldusters
Rules: Gunfight Ball Time: SAT 4:00 PM
Number of Players: 7
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B13
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PANZER UND FLAGGE!

Event #: SAT-TA-18 GM: Danny Meador
Event Description: Axis powers team up against Allied forces in a frantic tug-of-war over the rural farmland area known as 'Smethurstkova.' Why? We may never know. Hop in a tank and and help your team score more Victory Points by blowing up the enemy tanks, capturing ground, and holding the objective.

No prior experience with the rules is required.

Children 13 and up are welcome, with a parent or guardian.
Duration: 3 hour(s)
Scale: 1/72 (20mm) Sponsor: The Gamers of O.I.N.K.
Rules: What a Tanker! Time: SAT 1:00 PM
Number of Players: 12
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B24
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PANZER UND FLAGGE!

Event #: SAT-TA-19 GM: Danny Meador
Event Description: Axis powers team up against Allied forces in a frantic tug-of-war over the rural farmland area known as 'Smethurstkova.' Why? We may never know. Hop in a tank and and help your team score more Victory Points by blowing up the enemy tanks, capturing ground, and holding the objective.

No prior experience with the rules is required.

Children 13 and up are welcome, with a parent or guardian.
Duration: 3 hour(s)
Scale: 1/72 (20mm) Sponsor: The Gamers of O.I.N.K.
Rules: What a Tanker! Time: SAT 6:00 PM
Number of Players: 12
Tickets Available
Registered: 3
Andrew Adkins, Clem Moore, Bob Mays
Room ID: Hall B Table ID: B24
Additional Information:
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Battle of Byrams Ford

Event #: SAT-TA-20 GM: Gary Mills
Event Description: 1864 Joe Shelby's Iron Brigade is leading Sterling's Prices forces as they approach the last water crossing before turning North to attack and capture Ft Leavenworth and the Union supply dump there. They are facing two brigades of jenninson and moonlight, they have faced these same units over the last several days.
Duration: 3 hour(s)
Scale: 15mm Sponsor: MMG
Rules: Johnny Reb 3 Time: SAT 10:00 AM
Number of Players: 3
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B29-39
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Sergeants Miniature Game

Event #: SAT-TA-21 GM: Chuck Yingling
Event Description: Sergeants is a card driven game using 20 mm miniatures. The players manuever to take an an objective or to wound or eliminate the enemy. The cards allow the players to Move, Shoot, Hide and Look. Generally the players are running the game after a few turns.
Duration: 4 hour(s)
Scale: 20 mm Sponsor:
Rules: Sergeants Miniature Game Time: SAT 10:00 AM
Number of Players: 6
Tickets Available
Registered: 2
Dale Robinson, Kevin Rohrer
Room ID: Hall B Table ID: B14
Additional Information:
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Mein Zombie

Event #: SAT-TA-22 GM: Chuck Yingling
Event Description: Mein Zombie is a quick playing game with lots of action.The players first roll on various tables to determine your miniatures armament, speed and various other items. You and your fellow survivors see a chain link fence ahead with armed survivors calling you to the gate. Can you fight and run from the zombies to get to safety?
Duration: 4 hour(s)
Scale: 28 mm Sponsor:
Rules: Mein Zombie Time: SAT 3:30 PM
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B14
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Double Ace Down

Event #: SAT-TA-23 GM: Tom Oxley
Event Description: It's November 22nd, 1916 in the skies over France as Jasta 2 pilots dive on an FB5. Will the high escort intervene and save the day or will double ace Kirmaier rack up another kill?
Duration: 3 hour(s)
Scale: 1/300 Sponsor: I-94 Enterprises
Rules: Check Your 6/Colorful Skies Time: SAT 10:00 AM
Number of Players: 6
Tickets Available
Registered: 2
Dennis Murray, Scott Robinson
Room ID: Hall B Table ID: B19
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Battle of Dennewitz, 1813

Event #: SAT-TA-24 GM: Chris von Fahnestock
Event Description: Marshall Ney's Advance Guard is holding out at Dennewitz. The Prussian III Corps is pouncing to beat it before the rest of Ney's Forces arrive. Younger players welcome with guardian.
Duration: 4 hour(s)
Scale: 20mm Sponsor:
Rules: Grande Armee Fast Play Time: SAT 10:30 AM
Number of Players: 6
Tickets Available
Registered: 1
Andrew Adkins
Room ID: Hall B Table ID: B22
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Epic Warhammer 40K -Space Marines-

Event #: SAT-TA-25 GM: Ryan Smethurst
Event Description: Space Marines and Eldar clash over ancient ruins that humanity had unwitting uncovered.
Duration: 4 hour(s)
Scale: 6mm Sponsor: Gamers of O.I.N.K.
Rules: Epic 40K 2nd ed Time: SAT 10:30 AM
Number of Players: 8
Tickets Available
Registered: 1
Joseph Homan
Room ID: Hall B Table ID: B10
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The Great Game gets real

Event #: SAT-TA-26 GM: henry lubbers
Event Description: The Russian Bear sticks his nose too far into the Lion's Lair.
Duration: 3 hour(s)
Scale: 28mm Sponsor:
Rules: TSATF Time: SAT 10:00 AM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B31
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Starship Troopers Battle on Planet D

Event #: SAT-TA-27 GM: John Leahy
Event Description: Mobile infantry of all types try to replulse the Arachnid advance on Planet D. 'Would you like to know more'?
Duration: 3 hour(s)
Scale: 15mm Sponsor: JS Wargamer Printing
Rules: Xeno's Rampant Time: SAT 11:00 AM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: Demo 4
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Starbuck Strikes back!

Event #: SAT-TA-28 GM: John Leahy
Event Description: Starbuck wants payback for the Cylon warriors who forced the Colonial warriors to retreat last battle. The Colonial warriors are determined to succeed this time! Ground combat game.
Duration: 3 hour(s)
Scale: 28mm Sponsor: JS Wargamer Printing
Rules: Xeno's Rampant Time: SAT 6:00 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: Demo 4
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Grimdark Future Firefight

Event #: SAT-TA-29 GM: Sean Leahy
Event Description: Grimdark Future: Firefight is a miniature wargame set in a
war-torn sci-fi future, which is played using miniatures.
The game mechanics are designed to be easy to learn but hard
to master, bringing engaging sci-fi battles for new and
experienced players alike.
Duration: 3 hour(s)
Scale: 15MM Sponsor: JS Wargamer Printing
Rules: OnePageRules Time: SAT 1:00 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B35
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Triumph Classic Fantasy Game

Event #: SAT-TA-30 GM: Brian Caskey
Event Description: Classic Fantasy game of Orcs versus Dwarfs
Using the rules of Triumph
28mm Figures
Duration: 2 hour(s)
Scale: 28mm Sponsor: Thistle and Rose Figures
Rules: Triumph Time: SAT 10:00 AM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B37
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Triumph Classic Fantasy Game

Event #: SAT-TA-31 GM: Brian Caskey
Event Description: Classic Fantasy game of Orcs versus Dwarfs
Using the rules of Triumph
28mm Figures
Duration: 2 hour(s)
Scale: 28mm Sponsor: Thistle and Rose Figures
Rules: Triumph Time: SAT 2:00 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B37
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STAR WARS: Rescue on Norbell VII

Event #: SAT-TA-32 GM: John A Wright
Event Description: Join Luke, Leia and Han as they travel to the moon Norbell VII.Their mission to retrieve an Imperial engineer wanting to defect to the Rebellion. Unbeknownst to our heroes, Imperial forces are also headed to Norbell VII.
Duration: 3 hour(s)
Scale: 28mm Sponsor: KRP Game
Rules: To Be Continued by GASLIGHT Time: SAT 10:00 AM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B34
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CY6! Air Battle over Malta, Oct 1940

Event #: SAT-TA-33 GM: Jamie Williamson
Event Description: The Italians make a fighter reconnaissance/fighter sweep over Malta. The Malta defenders intercept them with a large (for the Malta Air Force) group of fighters.
Duration: 4 hour(s)
Scale: 1/600 Sponsor:
Rules: Check Your 6! Time: SAT 3:00 PM
Number of Players: 6
Tickets Available
Registered: 1
Tom Oxley
Room ID: Hall B Table ID: B23
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Vietnam the endless war

Event #: SAT-TA-34 GM: Rakes Harold
Event Description: This is a skirmish based game each player ill command a 10 man squad, their mission to search a VC village for weapons and signs of viet cong. The game takes about 5 minutes to learn but definitely need strategy to win the game. This is an open event so 4 players would be great but can accommodate 6 total
Duration: 2 hour(s)
Scale: 28mm Sponsor: Disccount hobbies
Rules: Vietnam the endless war Time: SAT 10:00 AM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B25
Additional Information:
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Vietnam the endless war

Event #: SAT-TA-35 GM: Rakes Harold
Event Description: This is a skirmish based game each player ill command a 10 man squad, their mission to search a VC village for weapons and signs of viet cong. The game takes about 5 minutes to learn but definitely need strategy to win the game. This is an open event so 4 players would be great but can accommodate 6 total
Duration: 2 hour(s)
Scale: 28mm Sponsor: Disccount hobbies
Rules: Vietnam the endless war Time: SAT 2:00 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B25
Additional Information:
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WWI Bi Plane dog fight

Event #: SAT-TA-36 GM: Ben Geraci
Event Description: Play as a World War I ace pilot. Miniatures are 1/72 scale. There will be dog fighting and lots of fun. Attempt to rule the skies over the western front over battle torn France. Game will start at 1pm
Duration: 3 hour(s)
Scale: Sponsor:
Rules: Aerodrone 1.1 Time: SAT 3:00 PM
Number of Players: 8
Tickets Available
Registered: 1
Carl Scheu
Room ID: Hall B Table ID: B11
Additional Information:
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Viking Heist - Saxon Retribution

Event #: SAT-TA-37 GM: RALPH HOEGERMEYER
Event Description: A Viking warband has ravaged the Wessex country-side and the locals are not the forgiving type! Will the Vikings be able to abscond with their loot, or will they fall to the Saxon hounds biting at their heels?
Rules will be taught.
Duration: 3 hour(s)
Scale: 28 mm Sponsor:
Rules: Lords and Servants, 1066 variant and home rules Time: SAT 3:00 PM
Number of Players: 6
Tickets Available
Registered: 1
James Leach
Room ID: Hall B Table ID: B29
Additional Information:
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Battle of Yavin

Event #: SAT-TA-38 GM: Chuck Stocky
Event Description: With the Death Star quickly approaching the secret base on Yavin IV, Rebel pilots launched
an attack on the imperial battle station in a desperate bid to save the Rebellion. Harried by laser fire from the Death Star’s towers and pursued by Imperial pilots led by Darth Vader Himself, the Rebels’ target is an exhaust port only two meters wide.
Duration: 3 hour(s)
Scale: 1/270 Sponsor: BV Traders
Rules: Star Wars: X-WIng 2.5 edition Time: SAT 10:00 AM
Number of Players: 10
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: Demo 3
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Mercenary Showdown

Event #: SAT-TA-39 GM: Chuck Stocky
Event Description: The Eridani Light Horse will step forward to play the winner of the previous Mercenary Showdown played at Williamsburg Muster. Join the challenger or champion to further their fortune in the merc games.
Duration: 4 hour(s)
Scale: 1/285 Sponsor: BV Traders
Rules: Battletech- Total Warfare Time: SAT 2:30 PM
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: Demo 3
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Battle of the Hinterlands

Event #: SAT-TA-40 GM: Chuck Stocky
Event Description: The newly reformed Gray Death Legion have set up supply caches for future operations. A Jade Falcon force scouting the area have located the caches. its up to the Legion to defend them against the Falcon raid.
Duration: 4 hour(s)
Scale: 1/285 Sponsor: BV Traders
Rules: Battletech- Total Warfare Time: SAT 7:30 PM
Number of Players: 8
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: Demo 3
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Hobby Haven

Event #: SAT-TA-41 GM: Sean Pittman
Event Description: Hobby Haven: Explore, Paint, Create!
$10 TICKET BUY HERE: https://square.link/u/nupNJ2aA

Event Description:
Welcome to the ultimate haven for miniature hobby enthusiasts where your creativity knows no bounds. Immerse yourself in the world of hobbying, painting, and crafting as you dive into our Hobby Haven event.
Details:
Grab your Paint Station, complete with a selection of paint pots from your brand of choice, clippers, brushes, and all essentials. A paint library is available with more options. Select a preassembled and primed mini (while supplies last) to paint or bring your own. We will have paint on primer available or rattle can primer when available. Each station will have dedicated bright lamps.
20 Stations available, each with a 1-hour time limit. Return your tray with library paints after.

Event Highlights:
Explore Various Paint Lines: Dive into a palette of colors from different paint lines and experiment with endless combinations. Discover new techniques and unleash your artistic potential. Paint lines include but not limited to The Army Painter, Pro Acryl, Two Thin Coats, Green Stuff World, Turbo Dork, and TT Combat. All paint lines have been graciously donated to our charity for this event.
Test Premier Tools: Experience the precision of top-tier brushes, clippers, and glue from various renowned brands. Learn firsthand how the right tools can elevate your craftsmanship.
Craft Your Masterpiece: Every participant will receive a miniature model, courtesy of Modiphius, Games Workshop, Ironwind, Addis Games and other donated companies (while supplies last). This model will be yours to paint and customize during the event, giving you a tangible canvas to bring your imagination to life. Primed plastic spoons will also be available to test paints on. A selection of extra bits will be provided for general use.
Basing Kit Extravaganza: Embark on a journey to enhance the storytelling aspect of your miniatures using a variety of basing kits from different companies. Explore how different materials and designs can transform your creations.
Expert Guidance: Our experienced hobbyists will be on hand to offer tips, tricks, and guidance as you navigate the world of miniature painting and crafting. Whether you're a seasoned hobbyist or a beginner, there's always something new to learn.
Networking & Community: Connect with fellow hobbyists who share your passion. Swap stories, exchange ideas, and build lasting friendships within the vibrant miniature enthusiast community.
Cost: $10 per participant for 1 hour time slot
Tickets: Limited spots available!

Don't miss out on this unique opportunity to immerse yourself in the art of miniature hobbying. Brush, blend, base, and bond with fellow hobbyists over a weekend filled with creativity, learning, and fun. Let your imagination run wild at the Hobby Haven - where every stroke of the brush is a step towards your masterpiece.
Duration: 8 hour(s)
Scale: Sponsor: Cincinnati Arsenal Gaming
Rules: Paint and Take Time: SAT 10:00 AM
Number of Players: 20
Tickets Available
Registered: 0
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Room ID: Hall A Table ID: CAG
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Space Hulk 3d

Event #: SAT-TA-42 GM: Sean Pittman
Event Description: Space Hulk 3d classic amazing game in a bigger more stunning version. Play through some classic missions as well as some missions with a twist!
Duration: 2 hour(s)
Scale: Sponsor: Cincinnati Arsenal Gaming
Rules: Space hulk Time: SAT 10:00 AM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B15
Additional Information:
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Space Hulk 3d

Event #: SAT-TA-43 GM: Sean Pittman
Event Description: Space Hulk 3d classic amazing game in a bigger more stunning version. Play through some classic missions as well as some missions with a twist!
Duration: 2 hour(s)
Scale: Sponsor: Cincinnati Arsenal Gaming
Rules: Space hulk Time: SAT 1:00 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B15
Additional Information:
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Space Hulk 3d

Event #: SAT-TA-44 GM: Sean Pittman
Event Description: Space Hulk 3d classic amazing game in a bigger more stunning version. Play through some classic missions as well as some missions with a twist!
Duration: 2 hour(s)
Scale: Sponsor: Cincinnati Arsenal Gaming
Rules: Space hulk Time: SAT 5:00 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B15
Additional Information:
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Battle of Tarawa Atoll, Betio Island 20–23 November 1943

Event #: SAT-TA-45 GM: Jim Pucke
Event Description: Japanese engineer Rear Adm. Keiji Shibasaki commander of the Tarawa atoll fortified Betio island to such an extent that he declared that Betio Island could not be captured. The battle for Tarawa was the first major opposed landing by the Americans of the south pacific during WWII.

Join Admiral Raymond A. Spruance and the fighting American marines and sailors on their various landing craft that are determined to prove him wrong, or the Japanese forces determined to fight to the death to defend the island for their emperor.

Duration: 3 hour(s)
Scale: 6 mm Sponsor:
Rules: Battlefront, with some additional house rules Time: SAT 2:00 PM
Number of Players: 5
Tickets Available
Registered: 3
Scott Robinson, Dale Robinson, Karl Strohmeyer
Room ID: Hall B Table ID: B26
Additional Information:
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Decision on the Danube 1809

Event #: SAT-TA-46 GM: Steve Verdoliva
Event Description: Austrians attack an isolated French Corps as the Bavarian Corps marches to the sound of the guns.
Duration: 4 hour(s)
Scale: 6mm Sponsor:
Rules: Madrid to Moscow Time: SAT 3 PM
Number of Players: 4
Open Table walk up and play, no tickets required
Registered: 0
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Room ID: Hall B Table ID: B38
Additional Information:
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Battle of Scanner Post 5 decimal 74

Event #: SAT-TA-47 GM: Tim Herrmann
Event Description: Join the fight over Scanner Post 5 decimal 74! Will you launch with the Battlestar Atlantia's Silver Cubit Squadron to destroy the outpost, or will you obey the commands of the Cylon Imperious Leader to defend the post? Starfighter vs starfighter combat in the Battlestar Galactica (1978) universe.
Duration: 2 hour(s)
Scale: Sponsor: Wiley Games
Rules: Wiley Games' Starfighters Time: SAT 1:00 PM
Number of Players: 10
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B39
Additional Information:
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Skirmishes in the Ruins

Event #: SAT-TA-48 GM: Tim Peaslee
Event Description: Players will control a squad and fight to achieve various objectives in the ruined factory district of Stalingrad. All materials provided, new players welcome.
Duration: 3 hour(s)
Scale: 28mm Skirmish Sponsor:
Rules: Modified Bolt Action Time: SAT 4:00 PM
Number of Players: 6
Tickets Available
Registered: 0
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Room ID: Hall B Table ID: B31
Additional Information:
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